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General Tabletop Discussion
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Arguments and assumptions against multi classing
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<blockquote data-quote="Warpiglet" data-source="post: 7491423" data-attributes="member: 6689161"><p>I have a longstanding group of friends who I play with. There has NEVER been tension about collaboration and we all take turns as DM over the decades.</p><p></p><p>Our process is simple. PC backgrounds are written and described something meds modifying fluff. DM looks it over and thinks about how the character fits in the world. Someone makes a cleric that prays to an ideal in a weird cult? Fine. The other clerics in the world usually serve a temple. The character is an exception.</p><p></p><p>The warlock has a strange patron not included in PHB? Select one of the patron abilities but reflavor. Warlock has little contact with patron? DM shrugs. Again his world does not crumble. He still runs it as he wishes.</p><p></p><p>We roll with and have fun. I don't know why some DMs are so particular as if their world is that fragile.</p></blockquote><p></p>
[QUOTE="Warpiglet, post: 7491423, member: 6689161"] I have a longstanding group of friends who I play with. There has NEVER been tension about collaboration and we all take turns as DM over the decades. Our process is simple. PC backgrounds are written and described something meds modifying fluff. DM looks it over and thinks about how the character fits in the world. Someone makes a cleric that prays to an ideal in a weird cult? Fine. The other clerics in the world usually serve a temple. The character is an exception. The warlock has a strange patron not included in PHB? Select one of the patron abilities but reflavor. Warlock has little contact with patron? DM shrugs. Again his world does not crumble. He still runs it as he wishes. We roll with and have fun. I don't know why some DMs are so particular as if their world is that fragile. [/QUOTE]
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Arguments and assumptions against multi classing
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