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General Tabletop Discussion
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Arguments and assumptions against multi classing
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<blockquote data-quote="Arial Black" data-source="post: 7491788" data-attributes="member: 6799649"><p>The details were always there. They didn't evolve here in this forum. And you have yet to show how this fluff takes agency away from the DM.</p><p></p><p></p><p></p><p>We have both expressed the same ideas about DM/player collaboration and agreement; we don't disagree about that part.</p><p></p><p>Where we disagree is where the line of demarcation lies regarding PC backstory, so that is the part I'm discussing. There's no point posting about the parts on which we agree, that wouldn't be an interesting debate. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>Correct.</p><p></p><p></p><p></p><p>Yes, that is exactly what I'm saying.</p><p></p><p></p><p></p><p>No, that <em>is</em> my position. I'm not trying to deny my own position. No misleading involved, I'm straight out saying it. Consistently, as you point out. Why do you imagine that I'm trying to mislead? Is it because I acknowledge that collaboration is better than no collaboration? </p><p></p><p></p><p></p><p>No, it really is intentional. It really is my position that the player makes the choices for their own PC, backstory included (within the range allowed by the DM, so no Star Trek crew as PCs in Middle Earth!), and the DM controls EVERYTHING ELSE! </p><p></p><p></p><p></p><p>It's not new. Player agency has been crucial to RPGs since the start of the hobby. I'm surprised it's new to you. Have you really played all these years where the DM controls all the player's choices?</p></blockquote><p></p>
[QUOTE="Arial Black, post: 7491788, member: 6799649"] The details were always there. They didn't evolve here in this forum. And you have yet to show how this fluff takes agency away from the DM. We have both expressed the same ideas about DM/player collaboration and agreement; we don't disagree about that part. Where we disagree is where the line of demarcation lies regarding PC backstory, so that is the part I'm discussing. There's no point posting about the parts on which we agree, that wouldn't be an interesting debate. ;) Correct. Yes, that is exactly what I'm saying. No, that [i]is[/i] my position. I'm not trying to deny my own position. No misleading involved, I'm straight out saying it. Consistently, as you point out. Why do you imagine that I'm trying to mislead? Is it because I acknowledge that collaboration is better than no collaboration? No, it really is intentional. It really is my position that the player makes the choices for their own PC, backstory included (within the range allowed by the DM, so no Star Trek crew as PCs in Middle Earth!), and the DM controls EVERYTHING ELSE! It's not new. Player agency has been crucial to RPGs since the start of the hobby. I'm surprised it's new to you. Have you really played all these years where the DM controls all the player's choices? [/QUOTE]
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Arguments and assumptions against multi classing
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