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General Tabletop Discussion
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Arguments and assumptions against multi classing
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<blockquote data-quote="smbakeresq" data-source="post: 7492161" data-attributes="member: 28301"><p>I get what you are saying but most only the integer not what it represents. </p><p></p><p>A properly played PC would make the difference clear. Remember stats are supposed to be a bell curve, with an 18 about 3-4 standard deviations from the norm, maybe more, a real outlier. Goes the other way also.</p><p></p><p>A PC with 8 Str is noticeably weak compared to a 10 Str pc, obviously weaker than a 14 STR pc. An 8 WIS pc vs a 12 WIS pc, properly played, would show the difference in almost every session. A friend played a 5 Dex Paladin once, a unique clumsy experience was had. Luckily he had a high enough wisdom to realize that he was clumsy and avoid some trouble that could cause.</p><p></p><p>Greyhawk essentially had a “Forrest Gump” type NPC, a Paladin (Artur Jakarti) with maximum possible STR, 17 WIS and CHR but 5 Int. Great fun to interact with, as he could feel what was the right thing to do but not actually express it. Hard to DM though, as he was in a position of significance. </p><p></p><p>Another example, if you are the Bard in the group with your high CHR and you are the party face as DM I would turn to you first in almost every social encounter and not allow others to speak up right away. You better be ready to be the party face. If the party had Rary telepathic bond up then I would let others jump in from the get go, that’s a good gaming. </p><p></p><p></p><p>I really suggest in addition to trying MC try to play a PC with a handicap in some way.</p></blockquote><p></p>
[QUOTE="smbakeresq, post: 7492161, member: 28301"] I get what you are saying but most only the integer not what it represents. A properly played PC would make the difference clear. Remember stats are supposed to be a bell curve, with an 18 about 3-4 standard deviations from the norm, maybe more, a real outlier. Goes the other way also. A PC with 8 Str is noticeably weak compared to a 10 Str pc, obviously weaker than a 14 STR pc. An 8 WIS pc vs a 12 WIS pc, properly played, would show the difference in almost every session. A friend played a 5 Dex Paladin once, a unique clumsy experience was had. Luckily he had a high enough wisdom to realize that he was clumsy and avoid some trouble that could cause. Greyhawk essentially had a “Forrest Gump” type NPC, a Paladin (Artur Jakarti) with maximum possible STR, 17 WIS and CHR but 5 Int. Great fun to interact with, as he could feel what was the right thing to do but not actually express it. Hard to DM though, as he was in a position of significance. Another example, if you are the Bard in the group with your high CHR and you are the party face as DM I would turn to you first in almost every social encounter and not allow others to speak up right away. You better be ready to be the party face. If the party had Rary telepathic bond up then I would let others jump in from the get go, that’s a good gaming. I really suggest in addition to trying MC try to play a PC with a handicap in some way. [/QUOTE]
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