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General Tabletop Discussion
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Arguments and assumptions against multi classing
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<blockquote data-quote="5ekyu" data-source="post: 7493165" data-attributes="member: 6919838"><p>I agree with about 95%+ of what you say here. Like i have said, i have no problem with the civie barbarian or even the wolfy sex tricks as the starting point of a discussion about how things tie together and fit or dont fit the campaign.</p><p></p><p>My general mindset is "say yes unless you have a compelling reason to say no."</p><p></p><p>Buffy is absolutely a fighter or monk more precisely archetype with supernatural origin - even to the bound spirits angle.</p><p></p><p>a GM should strongly consider allowing it if it fits within the scope of the campaign he and the players have devised. IMO. i would certainly do so.</p><p></p><p>But this should not be brought to the table as a player's right" to add and GM hands off territory. IMO.</p><p></p><p>because the Gm might well have a very compelling reason to say no.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7493165, member: 6919838"] I agree with about 95%+ of what you say here. Like i have said, i have no problem with the civie barbarian or even the wolfy sex tricks as the starting point of a discussion about how things tie together and fit or dont fit the campaign. My general mindset is "say yes unless you have a compelling reason to say no." Buffy is absolutely a fighter or monk more precisely archetype with supernatural origin - even to the bound spirits angle. a GM should strongly consider allowing it if it fits within the scope of the campaign he and the players have devised. IMO. i would certainly do so. But this should not be brought to the table as a player's right" to add and GM hands off territory. IMO. because the Gm might well have a very compelling reason to say no. [/QUOTE]
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Arguments and assumptions against multi classing
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