Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Arguments and assumptions against multi classing
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="5ekyu" data-source="post: 7493208" data-attributes="member: 6919838"><p>While amusing that is mind of where i fall on some of this solid line of demarcation that the DM cannot have a say in stuff.</p><p></p><p>if i am a Dm tell a player they cannot play ABCD in the game - that player has the right to just say "great. thanks. bye."</p><p></p><p>But if as a a Gm when i lay out some basic set of guidelines for what characters can be - something short of a list of everything that can be imagined - if the player then claims the absolute right to invent background "fluff" for their character and i am not allowed to cross that line at all to say "no" then where is my "walk away" option? </p><p></p><p>Do i now have to drop the entire campaign and go home and sit alone?</p><p>Do i now have to play the game Gm it even though its not something i want to run?</p><p>Do i have the right to tell the player "yeah thats legal here but you cannot play it at all so leave" but not to instead say "how about we change this..."</p><p></p><p>The player never has an absolute line drawn forcing them to play something they do not like. </p><p></p><p>but it seems that if the player insists they be allowed to have stuff that is "off limits" at character creation then the Gm seems to be lacking that same option to refuse. </p><p></p><p>One side with unilateral say-so does not a collaborative event make. The Gms power is given by the players. It exists only as long as they allow it. Some player seem to want more power than that the right to not only create but require (not ask) others to consent to it.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7493208, member: 6919838"] While amusing that is mind of where i fall on some of this solid line of demarcation that the DM cannot have a say in stuff. if i am a Dm tell a player they cannot play ABCD in the game - that player has the right to just say "great. thanks. bye." But if as a a Gm when i lay out some basic set of guidelines for what characters can be - something short of a list of everything that can be imagined - if the player then claims the absolute right to invent background "fluff" for their character and i am not allowed to cross that line at all to say "no" then where is my "walk away" option? Do i now have to drop the entire campaign and go home and sit alone? Do i now have to play the game Gm it even though its not something i want to run? Do i have the right to tell the player "yeah thats legal here but you cannot play it at all so leave" but not to instead say "how about we change this..." The player never has an absolute line drawn forcing them to play something they do not like. but it seems that if the player insists they be allowed to have stuff that is "off limits" at character creation then the Gm seems to be lacking that same option to refuse. One side with unilateral say-so does not a collaborative event make. The Gms power is given by the players. It exists only as long as they allow it. Some player seem to want more power than that the right to not only create but require (not ask) others to consent to it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Arguments and assumptions against multi classing
Top