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Arguments and assumptions against multi classing
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<blockquote data-quote="TwoSix" data-source="post: 7493233" data-attributes="member: 205"><p>I don't tend to think of it in terms of whether the DM has the "right", it's simply a question of what practice is better for your game as a whole. If a player comes up with some concept that you just completely cannot be OK with, than sure, you have a right to say "I'm sorry, but I just can't run a game with that character. Let's see if we can come up with something else."</p><p></p><p>The single best rule for facilitating a good game, whether player or DM, is to put your ego aside and play what's going to work best for the group. If your group lacks a healer, play a healer. If your DM adds a bunch of races and classes to his homebrew setting, play one of those, because they obviously mean something. If everyone else is on board with a Dark Sun game, maybe it's not the time to play your gnome wizard. If 3 of your players want to play gnomes, though, maybe it's not the time to run a Dark Sun game. </p><p></p><p>If being denied your cyber-ninja character in a D&D game makes you pout, learn to be a more flexible player. If the existence of a civilized wolfblooded barbarian makes you pout, learn to be a more flexible DM.</p></blockquote><p></p>
[QUOTE="TwoSix, post: 7493233, member: 205"] I don't tend to think of it in terms of whether the DM has the "right", it's simply a question of what practice is better for your game as a whole. If a player comes up with some concept that you just completely cannot be OK with, than sure, you have a right to say "I'm sorry, but I just can't run a game with that character. Let's see if we can come up with something else." The single best rule for facilitating a good game, whether player or DM, is to put your ego aside and play what's going to work best for the group. If your group lacks a healer, play a healer. If your DM adds a bunch of races and classes to his homebrew setting, play one of those, because they obviously mean something. If everyone else is on board with a Dark Sun game, maybe it's not the time to play your gnome wizard. If 3 of your players want to play gnomes, though, maybe it's not the time to run a Dark Sun game. If being denied your cyber-ninja character in a D&D game makes you pout, learn to be a more flexible player. If the existence of a civilized wolfblooded barbarian makes you pout, learn to be a more flexible DM. [/QUOTE]
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