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General Tabletop Discussion
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Arguments and assumptions against multi classing
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<blockquote data-quote="Xetheral" data-source="post: 7493374" data-attributes="member: 6802765"><p>Isn't it though? What is the difference between ignoring the part of the class fluff that says that Barbarians view civilization as a weakness (to play a reform-minded tribal barbarian) and ignoring the part of the class fluff that says Barbarians "are uncomfortable when hedged in by walls" (to play an urban warrior)? They're in the same paragraph of fluff. Why is ignoring one sentence of fluff fine and dandy, but ignoring a nearby sentence isn't?</p><p></p><p>More specifically, what is it about being an "urban warrior" that makes it incompatible with being an "unconventional Barbarian"?</p><p></p><p>A feral street child who has never been outside the city walls, and abides by no rules other than those of the urban jungle (but can maybe fake it well enough for polite society on occasion) sounds to me like both an unconventional Barbarian and an "Urban Warrior". Her rage is "...draw[n] from a roiling reservoir of anger at a world full of pain". That quote is one of the options for Barbarians listed on PHB 46 in the class fluff. But this character concept violates other class fluff about not being comfortable in cities, and ignores the fluff about tribal affiliation. Does that mean the character can't be an unconventional Barbarian, and requires special DM permission because as an urban warrior it's "something else entirely"?</p><p></p><p>How much of the printed fluff can a player ignore before crossing the line into "something else entirely"?</p></blockquote><p></p>
[QUOTE="Xetheral, post: 7493374, member: 6802765"] Isn't it though? What is the difference between ignoring the part of the class fluff that says that Barbarians view civilization as a weakness (to play a reform-minded tribal barbarian) and ignoring the part of the class fluff that says Barbarians "are uncomfortable when hedged in by walls" (to play an urban warrior)? They're in the same paragraph of fluff. Why is ignoring one sentence of fluff fine and dandy, but ignoring a nearby sentence isn't? More specifically, what is it about being an "urban warrior" that makes it incompatible with being an "unconventional Barbarian"? A feral street child who has never been outside the city walls, and abides by no rules other than those of the urban jungle (but can maybe fake it well enough for polite society on occasion) sounds to me like both an unconventional Barbarian and an "Urban Warrior". Her rage is "...draw[n] from a roiling reservoir of anger at a world full of pain". That quote is one of the options for Barbarians listed on PHB 46 in the class fluff. But this character concept violates other class fluff about not being comfortable in cities, and ignores the fluff about tribal affiliation. Does that mean the character can't be an unconventional Barbarian, and requires special DM permission because as an urban warrior it's "something else entirely"? How much of the printed fluff can a player ignore before crossing the line into "something else entirely"? [/QUOTE]
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