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General Tabletop Discussion
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Arguments and assumptions against multi classing
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<blockquote data-quote="smbakeresq" data-source="post: 7494203" data-attributes="member: 28301"><p>Barbarian class to me in the game terms some sort of character who grew up in a tough, wild environment where the strongest survive. Urbanization is a distant concept, formal education is almost non-existent. It’s something you are born into (start at first level) not learned (you can freely MC into.) If the campaign or just the PC moved spent time with a tribe or clan or something where they could learn the ways of those people then they could go into that class. Yes I still use training.</p><p></p><p>In my game world of Greyhawk the term barbarian would mean “foreigner.” Your PC could be labeled as such without actually being one.</p><p></p><p>I get what an street urchin is but they don’t have a background for “wild orphan” or “camp scrounger.” It’s easier to just change it a little bit then reinvent the wheel.</p><p></p><p>I haven’t had anyone try a “city barbarian” but I could see that, a massive metropolis (in fantasy terms) has a group that lives under the streets in tough conditions always on the edge of survival, learning to shrug off hardships through sheer toughness. Maybe you were a slave brought to the city and escaped or something like that.</p><p></p><p>If you as a player think of something half way reasonable I will work to fit in most if not all of it. I had a player who played a mute due to injury, he never spoke at the table, only made gestures or wrote things down. I wouldn’t have used that idea but it works for him.</p></blockquote><p></p>
[QUOTE="smbakeresq, post: 7494203, member: 28301"] Barbarian class to me in the game terms some sort of character who grew up in a tough, wild environment where the strongest survive. Urbanization is a distant concept, formal education is almost non-existent. It’s something you are born into (start at first level) not learned (you can freely MC into.) If the campaign or just the PC moved spent time with a tribe or clan or something where they could learn the ways of those people then they could go into that class. Yes I still use training. In my game world of Greyhawk the term barbarian would mean “foreigner.” Your PC could be labeled as such without actually being one. I get what an street urchin is but they don’t have a background for “wild orphan” or “camp scrounger.” It’s easier to just change it a little bit then reinvent the wheel. I haven’t had anyone try a “city barbarian” but I could see that, a massive metropolis (in fantasy terms) has a group that lives under the streets in tough conditions always on the edge of survival, learning to shrug off hardships through sheer toughness. Maybe you were a slave brought to the city and escaped or something like that. If you as a player think of something half way reasonable I will work to fit in most if not all of it. I had a player who played a mute due to injury, he never spoke at the table, only made gestures or wrote things down. I wouldn’t have used that idea but it works for him. [/QUOTE]
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Arguments and assumptions against multi classing
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