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General Tabletop Discussion
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Arguments and assumptions against multi classing
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<blockquote data-quote="smbakeresq" data-source="post: 7497222" data-attributes="member: 28301"><p>The biggest DM problem in a general sense is Omniscience. If some being is omniscient then in a sense the DM is always metagaming the players, which probably isn't good for the table. It also rules out even a god-like being every being able to get one over on that god. </p><p></p><p>In the instant case this could be resolved by Odin knowing what is going on, allowing it to continue, then showing himself to the PC and telling the PC exactly what is being done to them and by whom. To me this presents the PC with a choice of</p><p></p><p>1. going along with it, so keep advancing in Warlock class but cutting off Paladin class:</p><p></p><p>2. rejection and revenge against the patron but not siding with the real Odin (for tricking the PC.) <p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'">For the Rejection and Revenge angle, the vengeance paladin path would now be open, and then freezing warlock levels at whatever they are, saying the PC still has the spark of The Fiend for those powers (but not at too many levels)</span></span></p><p></p><p>3. or a new path with the actual Odin using 2 above or some other idea. Maybe conversion of the warlock to paladin levels if they wish. Have to work this out with the player. Any paladin path could be good now. An interesting idea would be an Iron Tyrant opposing The Fiend in every way possible.</p></blockquote><p></p>
[QUOTE="smbakeresq, post: 7497222, member: 28301"] The biggest DM problem in a general sense is Omniscience. If some being is omniscient then in a sense the DM is always metagaming the players, which probably isn't good for the table. It also rules out even a god-like being every being able to get one over on that god. In the instant case this could be resolved by Odin knowing what is going on, allowing it to continue, then showing himself to the PC and telling the PC exactly what is being done to them and by whom. To me this presents the PC with a choice of 1. going along with it, so keep advancing in Warlock class but cutting off Paladin class: 2. rejection and revenge against the patron but not siding with the real Odin (for tricking the PC.) [LEFT][COLOR=#222222][FONT=Verdana]For the Rejection and Revenge angle, the vengeance paladin path would now be open, and then freezing warlock levels at whatever they are, saying the PC still has the spark of The Fiend for those powers (but not at too many levels)[/FONT][/COLOR][/LEFT] 3. or a new path with the actual Odin using 2 above or some other idea. Maybe conversion of the warlock to paladin levels if they wish. Have to work this out with the player. Any paladin path could be good now. An interesting idea would be an Iron Tyrant opposing The Fiend in every way possible. [/QUOTE]
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