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[Ari Marmell's blog] To House Rule or Not to House Rule
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<blockquote data-quote="Rechan" data-source="post: 5196916" data-attributes="member: 54846"><p>I suppose that there might be a distinction. Ari's blog seems to touch on specialty cases all over the place. Things that were not "balanced" but were off the cuff uniqueness. </p><p></p><p>Meanwhile, there are house rules you can make <em>within</em> something to create more balance, or that don't effect balance (per se), but can easily integrate within the system - they don't effect the system. </p><p></p><p>The former I will call House rules <em>Outside the system</em> and the latter House Rules <em>Inside the System</em>. </p><p></p><p>I can't think of a good outside the system Houserule - a corner case invention off the cuff situation? I donno. But I can think of one that's <em>inside</em>. Taking 4e, there's the notion of Passive Insight/Perception. Well, one house rule I am going to use is having all passive skills. For instance, if a PC with Nature encounters a natural beast, he'd get the monster knowledge info up front as if he had rolled a 10 on his knowledge nature check. A rogue with a passive thievery shouldn't even need to roll to pop open a locked drawer - the DC is underneath his passive thievery. </p><p></p><p>That sort of rule facilitates an existing rule (Passive Insight/Perception) and merely emulates it in circumstances where other skills would function.</p></blockquote><p></p>
[QUOTE="Rechan, post: 5196916, member: 54846"] I suppose that there might be a distinction. Ari's blog seems to touch on specialty cases all over the place. Things that were not "balanced" but were off the cuff uniqueness. Meanwhile, there are house rules you can make [i]within[/i] something to create more balance, or that don't effect balance (per se), but can easily integrate within the system - they don't effect the system. The former I will call House rules [i]Outside the system[/i] and the latter House Rules [i]Inside the System[/i]. I can't think of a good outside the system Houserule - a corner case invention off the cuff situation? I donno. But I can think of one that's [i]inside[/i]. Taking 4e, there's the notion of Passive Insight/Perception. Well, one house rule I am going to use is having all passive skills. For instance, if a PC with Nature encounters a natural beast, he'd get the monster knowledge info up front as if he had rolled a 10 on his knowledge nature check. A rogue with a passive thievery shouldn't even need to roll to pop open a locked drawer - the DC is underneath his passive thievery. That sort of rule facilitates an existing rule (Passive Insight/Perception) and merely emulates it in circumstances where other skills would function. [/QUOTE]
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