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<blockquote data-quote="FleshEatingBlackFlutterby" data-source="post: 9863062" data-attributes="member: 7040567"><p>Dilute? I disagree. I'm more inclined to think deities, much like mortals, would pick up a bunch of classes and skills over the course of their (very long) lives that they may not necessarily advertise or use very often.</p><p></p><p>Some they may even forget they have acquired until it becomes relevant (Fizban style). Even a mortal like Driz'zt had a few levels in mage (if you believe he cast fireball like they say in the books).</p><p></p><p>In fact, I'm not even entirely opposed to the idea of giving all gods of a certain tier the Polymath ability for free and making it a cosmic ability. I don't think having a bunch of classes would dilute them though. I think gods are more defined by their personalities and preferences than by class levels.</p><p></p><p>For example...Hercules. Sure, he might have a temper and prefer to bash an enemy's face in, but that doesn't mean he'd be clueless about magic. He might even be really good at it. Classes to me are more like skills one can learn than defining characteristics.</p><p></p><p>I can see how someone might define themselves by their class, but that's no different than defining yourself by your current job title. I, personally, have had many jobs and learned many "classes", but at the end of the day, I'm just me. Even though I've certainly gained levels in Fighter, Rogue, Expert, Commoner, and possibly a level in Monk.</p><p></p><p>It's definitely an interesting topic to think about though. What truly defines a god? There are many ways to look at it and approach it I think.</p><p></p><p>PS - Please pardon my mental vomit. lol</p><p>My brain exploded with ideas, far too many to write here. It's a topic that fascinates me.</p></blockquote><p></p>
[QUOTE="FleshEatingBlackFlutterby, post: 9863062, member: 7040567"] Dilute? I disagree. I'm more inclined to think deities, much like mortals, would pick up a bunch of classes and skills over the course of their (very long) lives that they may not necessarily advertise or use very often. Some they may even forget they have acquired until it becomes relevant (Fizban style). Even a mortal like Driz'zt had a few levels in mage (if you believe he cast fireball like they say in the books). In fact, I'm not even entirely opposed to the idea of giving all gods of a certain tier the Polymath ability for free and making it a cosmic ability. I don't think having a bunch of classes would dilute them though. I think gods are more defined by their personalities and preferences than by class levels. For example...Hercules. Sure, he might have a temper and prefer to bash an enemy's face in, but that doesn't mean he'd be clueless about magic. He might even be really good at it. Classes to me are more like skills one can learn than defining characteristics. I can see how someone might define themselves by their class, but that's no different than defining yourself by your current job title. I, personally, have had many jobs and learned many "classes", but at the end of the day, I'm just me. Even though I've certainly gained levels in Fighter, Rogue, Expert, Commoner, and possibly a level in Monk. It's definitely an interesting topic to think about though. What truly defines a god? There are many ways to look at it and approach it I think. PS - Please pardon my mental vomit. lol My brain exploded with ideas, far too many to write here. It's a topic that fascinates me. [/QUOTE]
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