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Aristotle's D&D Experience
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<blockquote data-quote="Aristotle" data-source="post: 4081772" data-attributes="member: 5885"><p>That's entirely possible. I tried to point out where my own play style allows for a positive spin on something that others might consider negative. I do have some real gripes, but more with the structure of products and the design process than with actual game play. for instance...</p><p></p><p>I'm distressed that they might be doing multiple dragon specific books, as glut is one of the first thing we tend to complain about in a system and this seems like an excessive use of the product schedule.</p><p></p><p>I *really hate* that, despite transparent design elsewhere, they are providing multiple versions of the same creature where the only difference should be the gear the alternate version is carrying and the appropriate training it would take to wield that gear. This is most obvious on humanoids, so I'm hoping all of them are presented in the playable race format so that I can just build them with character levels if I want to.</p></blockquote><p></p>
[QUOTE="Aristotle, post: 4081772, member: 5885"] That's entirely possible. I tried to point out where my own play style allows for a positive spin on something that others might consider negative. I do have some real gripes, but more with the structure of products and the design process than with actual game play. for instance... I'm distressed that they might be doing multiple dragon specific books, as glut is one of the first thing we tend to complain about in a system and this seems like an excessive use of the product schedule. I *really hate* that, despite transparent design elsewhere, they are providing multiple versions of the same creature where the only difference should be the gear the alternate version is carrying and the appropriate training it would take to wield that gear. This is most obvious on humanoids, so I'm hoping all of them are presented in the playable race format so that I can just build them with character levels if I want to. [/QUOTE]
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