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Armageddon 2089
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<blockquote data-quote="Signer" data-source="post: 894887" data-attributes="member: 11453"><p>Just picked this book up and I have to say its beautiful. Everything is printed full color on semi-glossy paper. The Warmeks are all full color CG. </p><p></p><p>Anyone dreaming of a d20 Battletech game couldn't do any better than this. It has the same feel as a BT game but uses d20 system well. One of my favorite changes deals with Mek combat. In BT they split the round into a movement phase and firing phase to prevent the faster mechs from always getting the rear arc. In A2089 your meks have power points based on your power supply, so if you want to use your energy to run behind an enemy you can't open up with everything. BTW the Mek combat in this game includes facing and locational damage.</p><p></p><p>The setting is very intriguing. America and Europe are at war with most of the other countries either trying to get out of the way or profit from it. America embraces the Bush Doctrine (a term from the book) and becomes paranoid isolationalists. Europe becomes the European Federation an authoritarian and greedy superpower. The UK gets screwed, caught between the US and EF when it tried to suceed in 2085, civil war broke out and the EF attempts to depose the Prime Minister. The US does help and uses superior Meks to drive out the EF. Now the UK is caught between the superpowers. As you might guess the politics of this setting might irk some, but it is a very well done setting. Neither the US nor the EF is portrayed as the "right" side and campaigns can focus anywhere.</p><p></p><p>All in all I highly recommend this if your looking for a non-Mecha (more Battletech) style d20 game.</p></blockquote><p></p>
[QUOTE="Signer, post: 894887, member: 11453"] Just picked this book up and I have to say its beautiful. Everything is printed full color on semi-glossy paper. The Warmeks are all full color CG. Anyone dreaming of a d20 Battletech game couldn't do any better than this. It has the same feel as a BT game but uses d20 system well. One of my favorite changes deals with Mek combat. In BT they split the round into a movement phase and firing phase to prevent the faster mechs from always getting the rear arc. In A2089 your meks have power points based on your power supply, so if you want to use your energy to run behind an enemy you can't open up with everything. BTW the Mek combat in this game includes facing and locational damage. The setting is very intriguing. America and Europe are at war with most of the other countries either trying to get out of the way or profit from it. America embraces the Bush Doctrine (a term from the book) and becomes paranoid isolationalists. Europe becomes the European Federation an authoritarian and greedy superpower. The UK gets screwed, caught between the US and EF when it tried to suceed in 2085, civil war broke out and the EF attempts to depose the Prime Minister. The US does help and uses superior Meks to drive out the EF. Now the UK is caught between the superpowers. As you might guess the politics of this setting might irk some, but it is a very well done setting. Neither the US nor the EF is portrayed as the "right" side and campaigns can focus anywhere. All in all I highly recommend this if your looking for a non-Mecha (more Battletech) style d20 game. [/QUOTE]
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