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<blockquote data-quote="KarinsDad" data-source="post: 5683212" data-attributes="member: 2011"><p>Very unlikely? How many attacks did you do against the Wizard? It was 6 if IIRC.</p><p></p><p>Say that there are 6 +7 melee attacks against a second level PC in a single round (you had Elites, so +7 might be a bit light). This is equivalent to one NPC surviving the entire encounter until the last round and staying on his target, but you did it in a single round using APs. Defenders expect this kind of firepower once in a blue moon, Controllers do not. Same level damage anymore tends to be level+8 or 10 points at level two (assuming that the elites did not do more damage).</p><p></p><p>AC 15: 3.9 hits on average, 39 damage</p><p>AC 16: 3.6 hits on average, 36 damage</p><p>AC 17: 3.3 hits on average, 33 damage</p><p>AC 18: 3.0 hits on average, 30 damage</p><p>AC 19: 2.7 hits on average, 27 damage</p><p>AC 20: 2.4 hits on average, 24 damage</p><p>AC 21: 2.1 hits on average, 21 damage</p><p></p><p>So your AC 19 second level Paladin would have taken an average of 27 damage when he had probably about 34 hit points (give or take). Almost 3 attacks should have hit him out of 6 on average, but 4 hits (not too unlikely, ~20%) would have knocked him unconscious and 5 or 6 (~10%) would probably have killed him.</p><p></p><p>So sure, the odds of wiping out the AC 15 Wizard is in the high 90% range, but knocking out the Paladin with 6 attacks was about 20% and killing him outright was about 10%. The odds would be in the Paladin's favor, but a 30% chance of getting unconscious or killed is still very doable, especially if the earlier hits roll big damage and he goes unconscious before all of the foes have attacked. He too might get his throat ripped out when unconscious if one or two foes coup de grace him.</p><p></p><p>And what if it were not the Paladin, but another PC with an 18 or 17 defense getting attacked by 6 foes? You ragged on your Wizard player for playing in character and using his cool power in an appropriate situation. It wasn't a terrible tactical decision, it just turned out terrible. Any of your other PCs could have gotten wiped out because you threw 6 attacks (with APs) at a PC. If you are going to throw 6 attacks in round one at any PC, don't be surprised at the results and don't blame your player. You did this, not the player. There is no way to survive against a DM who does this because sooner or later, the DM's dice are going to go hot and no PC will withstand this amount of firepower.</p><p></p><p>And yes, I was pointing out that the delta at level one can often be 5 or 6 without feats whereas I consider 3 or 4 without feats more reasonable, especially for AC which is attacked more often than the other defenses.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5683212, member: 2011"] Very unlikely? How many attacks did you do against the Wizard? It was 6 if IIRC. Say that there are 6 +7 melee attacks against a second level PC in a single round (you had Elites, so +7 might be a bit light). This is equivalent to one NPC surviving the entire encounter until the last round and staying on his target, but you did it in a single round using APs. Defenders expect this kind of firepower once in a blue moon, Controllers do not. Same level damage anymore tends to be level+8 or 10 points at level two (assuming that the elites did not do more damage). AC 15: 3.9 hits on average, 39 damage AC 16: 3.6 hits on average, 36 damage AC 17: 3.3 hits on average, 33 damage AC 18: 3.0 hits on average, 30 damage AC 19: 2.7 hits on average, 27 damage AC 20: 2.4 hits on average, 24 damage AC 21: 2.1 hits on average, 21 damage So your AC 19 second level Paladin would have taken an average of 27 damage when he had probably about 34 hit points (give or take). Almost 3 attacks should have hit him out of 6 on average, but 4 hits (not too unlikely, ~20%) would have knocked him unconscious and 5 or 6 (~10%) would probably have killed him. So sure, the odds of wiping out the AC 15 Wizard is in the high 90% range, but knocking out the Paladin with 6 attacks was about 20% and killing him outright was about 10%. The odds would be in the Paladin's favor, but a 30% chance of getting unconscious or killed is still very doable, especially if the earlier hits roll big damage and he goes unconscious before all of the foes have attacked. He too might get his throat ripped out when unconscious if one or two foes coup de grace him. And what if it were not the Paladin, but another PC with an 18 or 17 defense getting attacked by 6 foes? You ragged on your Wizard player for playing in character and using his cool power in an appropriate situation. It wasn't a terrible tactical decision, it just turned out terrible. Any of your other PCs could have gotten wiped out because you threw 6 attacks (with APs) at a PC. If you are going to throw 6 attacks in round one at any PC, don't be surprised at the results and don't blame your player. You did this, not the player. There is no way to survive against a DM who does this because sooner or later, the DM's dice are going to go hot and no PC will withstand this amount of firepower. And yes, I was pointing out that the delta at level one can often be 5 or 6 without feats whereas I consider 3 or 4 without feats more reasonable, especially for AC which is attacked more often than the other defenses. [/QUOTE]
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