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<blockquote data-quote="KarinsDad" data-source="post: 5685369" data-attributes="member: 2011"><p>OTOH, what if a player rolls 3 14s and hits all 3 times. Does that tell him that the monster is an able opponent, or an inferior opponent?</p><p></p><p></p><p></p><p>Yeah, I don't buy it. We cannot say on one hand that the players and DM really don't have that real life combat experience, and then turn around and say that someone who did have that real life combat experience would know stuff at a glance. If we don't have that experience, how do we know that it doesn't take a few minutes to size up a foe for imaginary opponents in an imaginary world? Boxers typically do not come out swinging for the fences. They feel each other out, trying to find weaknesses.</p><p></p><p>This is one of those things that is reasonable based on how individual DMs want it to work. Personally, I would think that good opponents would sometimes try to fake out their foes, so they would purposely try stuff to make themselves look less capable than they really are. Lesser foes might try to make themselves look tougher.</p><p></p><p>If the PC is blind, is he still this combat omnipotent warrior? Any rationale can be used to support any POV here, but it does boil down to individual DM preference and how s/he prefers to run the game.</p><p></p><p>Btw, I do on occasion indicate that a PC barely missed (it glanced off his shield, etc.). But usually only if s/he missed by one (sometimes two). But not every time either.</p><p></p><p></p><p></p><p>We actually used the "bloodied" concept of half hit points for years in 3.5 as a house rule. If bloodied, the PC is at -1 to all D20 rolls, -2 if 0 or below (for those PCs that can fight at zero hit points). We even had a stint were it was 2/3rds damaged for -2 and 1/3rd damaged for -1.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5685369, member: 2011"] OTOH, what if a player rolls 3 14s and hits all 3 times. Does that tell him that the monster is an able opponent, or an inferior opponent? Yeah, I don't buy it. We cannot say on one hand that the players and DM really don't have that real life combat experience, and then turn around and say that someone who did have that real life combat experience would know stuff at a glance. If we don't have that experience, how do we know that it doesn't take a few minutes to size up a foe for imaginary opponents in an imaginary world? Boxers typically do not come out swinging for the fences. They feel each other out, trying to find weaknesses. This is one of those things that is reasonable based on how individual DMs want it to work. Personally, I would think that good opponents would sometimes try to fake out their foes, so they would purposely try stuff to make themselves look less capable than they really are. Lesser foes might try to make themselves look tougher. If the PC is blind, is he still this combat omnipotent warrior? Any rationale can be used to support any POV here, but it does boil down to individual DM preference and how s/he prefers to run the game. Btw, I do on occasion indicate that a PC barely missed (it glanced off his shield, etc.). But usually only if s/he missed by one (sometimes two). But not every time either. We actually used the "bloodied" concept of half hit points for years in 3.5 as a house rule. If bloodied, the PC is at -1 to all D20 rolls, -2 if 0 or below (for those PCs that can fight at zero hit points). We even had a stint were it was 2/3rds damaged for -2 and 1/3rd damaged for -1. [/QUOTE]
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