Oompa
First Post
There was an discussion about armor and the minimum enhancement..
Now the faq say's this:
On page 214 of the Player’s Handbook, some of the listed armor selections have a cost of “special.” What does this mean?
These types of armors are explained on page 212 of the Player’s Handbook. They are Masterwork armors and cannot be purchased. They serve as the base armors for creating magic armors with higher enhancement bonuses. For example, if your hide armor is +4 or +5, it is Darkhide armor. You would then use the base stats for Darkhide armor. If the bonus was +6 or greater, it would be Elderhide armor
So when hide armor becomes +4, it is automatticaly called Darkhide, for an total ac of 8 (4 for darkhide and 4 for minimum enhancement?) or do you only have an +4?
It strikes me as weird if i can make an Hide armor +3 and the have an total of ac 7, and then it jumps back to +4, so im guessing +8 in total.. But any confirmation would be great.. im an bit confused..
Now the faq say's this:
On page 214 of the Player’s Handbook, some of the listed armor selections have a cost of “special.” What does this mean?
These types of armors are explained on page 212 of the Player’s Handbook. They are Masterwork armors and cannot be purchased. They serve as the base armors for creating magic armors with higher enhancement bonuses. For example, if your hide armor is +4 or +5, it is Darkhide armor. You would then use the base stats for Darkhide armor. If the bonus was +6 or greater, it would be Elderhide armor
So when hide armor becomes +4, it is automatticaly called Darkhide, for an total ac of 8 (4 for darkhide and 4 for minimum enhancement?) or do you only have an +4?
It strikes me as weird if i can make an Hide armor +3 and the have an total of ac 7, and then it jumps back to +4, so im guessing +8 in total.. But any confirmation would be great.. im an bit confused..
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