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*Pathfinder & Starfinder
Armor as Damage Reduction
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<blockquote data-quote="enigma5915" data-source="post: 6006249" data-attributes="member: 60095"><p>In regard to many light damaging attacks versus heavy armor, I do believe that would replicate the reasoning for and use of armor. It is supposed to prevent damage, that is the point. Though the assumption that the whole world is dressed in full plate is not what your stating right? Full plate is supposed to be bad ass and I am more than fine with that. but plate, not to mention full plate is rare, heck in my games any heavy armor is uncommon. not to mention the dificulties that arise with being heavily armored. encumbrance, fatigue, penalties...these are important considerations when trodding about all over in heavy armor. And you dont just go to a local mall and pick up a suit of a rack. So, the awesomeness provided by DR dose have a price. By the way I also noted previously that being grappeld ( pinned I believe) halves your DR and being helpless negates your worn DR completely. Ill have to double check, but I think thats the case. Therefore grapling is way more useful especially for groups of small guys. I do believe that DRs will not be to high, except for appropiate creatures...dragons, golems, elementals, etc... And to those facing these creatures I would recommend fleeing...lol</p></blockquote><p></p>
[QUOTE="enigma5915, post: 6006249, member: 60095"] In regard to many light damaging attacks versus heavy armor, I do believe that would replicate the reasoning for and use of armor. It is supposed to prevent damage, that is the point. Though the assumption that the whole world is dressed in full plate is not what your stating right? Full plate is supposed to be bad ass and I am more than fine with that. but plate, not to mention full plate is rare, heck in my games any heavy armor is uncommon. not to mention the dificulties that arise with being heavily armored. encumbrance, fatigue, penalties...these are important considerations when trodding about all over in heavy armor. And you dont just go to a local mall and pick up a suit of a rack. So, the awesomeness provided by DR dose have a price. By the way I also noted previously that being grappeld ( pinned I believe) halves your DR and being helpless negates your worn DR completely. Ill have to double check, but I think thats the case. Therefore grapling is way more useful especially for groups of small guys. I do believe that DRs will not be to high, except for appropiate creatures...dragons, golems, elementals, etc... And to those facing these creatures I would recommend fleeing...lol [/QUOTE]
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Armor as Damage Reduction
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