Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Armor as Damage Reduction
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="aramis erak" data-source="post: 8803970" data-attributes="member: 6779310"><p>Not Palladium there.</p><p></p><p>Palladium's armor has AR and SDC. Ignoring MegaDamage for the moment....</p><p>on 1d20+ skill mods...</p><p>Nat 1 or any roll under 5: miss</p><p>Roll of 5 to AR (inclusive): hit, damage to SDC. If SDC depleted, to PC's Personal SDC, then to HP</p><p>Roll > AR: Hit, bypasses armor, goes straight to Personal SDC</p><p>Roll = Nat 20: Double Damage.</p><p>AR doesn't drop with damage (tho' that may have been an option in one of the many splats), but it becomes worthless when the armor's SDC is gone.</p><p>Early games (Mechanoids Trilogy, PdFRPG, The Mechanoids) don't have personal SDC for player races. Still, the progression is....</p><ol> <li data-xf-list-type="ol">reduce Armor SDC, unless bypassed, until damage or armor depleted</li> <li data-xf-list-type="ol">Reduce Personal SDC, until damage or PSDC depleted.</li> <li data-xf-list-type="ol">Reduce HP until damage depleted or HP below (0 - PE).<ol> <li data-xf-list-type="ol">Figure injuries (if using those rules)</li> </ol></li> </ol><p></p><p>(Checking in The Mechanoids Trilogy, The Mechanoids, Robotech bk 1, and Palladium Fantasy 1Rev)</p><p>Later Palladium Books' games, including <em><u>Robotech</u></em> (p. 5-6) & <u><em>The Mechanoids</em></u> (p. 7), any hit doing "a great amount of hit points" or "severe damage" (remembering that total HP is PE+(level)d6) causes lasting injuries and penalties. Death is at negative = PE; being below 0 HP can cause permanent losses and/or insanities. (PdFRPG 1Rev has the coma, but not the major damage. See p. 7)</p><p></p><p>Items with MDC don't have ARs. Nat 20's still do double. Many GM's have Nat 20 ignore hit a location of choice at player option vs Mecha and multiple-MDC-location monsters/beings/constructs. But note: SDC damage to MDC armor or beings simply bounces off. MDC to SDC armor/PSDC/HP counts as MDC = SDC/100 (round down), and HP are killed by any MDC through....</p></blockquote><p></p>
[QUOTE="aramis erak, post: 8803970, member: 6779310"] Not Palladium there. Palladium's armor has AR and SDC. Ignoring MegaDamage for the moment.... on 1d20+ skill mods... Nat 1 or any roll under 5: miss Roll of 5 to AR (inclusive): hit, damage to SDC. If SDC depleted, to PC's Personal SDC, then to HP Roll > AR: Hit, bypasses armor, goes straight to Personal SDC Roll = Nat 20: Double Damage. AR doesn't drop with damage (tho' that may have been an option in one of the many splats), but it becomes worthless when the armor's SDC is gone. Early games (Mechanoids Trilogy, PdFRPG, The Mechanoids) don't have personal SDC for player races. Still, the progression is.... [LIST=1] [*]reduce Armor SDC, unless bypassed, until damage or armor depleted [*]Reduce Personal SDC, until damage or PSDC depleted. [*]Reduce HP until damage depleted or HP below (0 - PE). [LIST=1] [*]Figure injuries (if using those rules) [/LIST] [/LIST] (Checking in The Mechanoids Trilogy, The Mechanoids, Robotech bk 1, and Palladium Fantasy 1Rev) Later Palladium Books' games, including [I][U]Robotech[/U][/I] (p. 5-6) & [U][I]The Mechanoids[/I][/U] (p. 7), any hit doing "a great amount of hit points" or "severe damage" (remembering that total HP is PE+(level)d6) causes lasting injuries and penalties. Death is at negative = PE; being below 0 HP can cause permanent losses and/or insanities. (PdFRPG 1Rev has the coma, but not the major damage. See p. 7) Items with MDC don't have ARs. Nat 20's still do double. Many GM's have Nat 20 ignore hit a location of choice at player option vs Mecha and multiple-MDC-location monsters/beings/constructs. But note: SDC damage to MDC armor or beings simply bounces off. MDC to SDC armor/PSDC/HP counts as MDC = SDC/100 (round down), and HP are killed by any MDC through.... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Armor as Damage Reduction
Top