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General Tabletop Discussion
*Dungeons & Dragons
Armor as DR. Is anyone considering this?
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<blockquote data-quote="Paraxis" data-source="post: 6353087" data-attributes="member: 13009"><p>I like the idea of damage reduction from armor but in most tabletop rpg's that use it game play seems to slow down a bunch. I like the Dragon Age rpg for instance but once characters start using heavy armor it is a grind.</p><p></p><p>Someone on the WoTC forums during the playtest had what I thought was a good idea for armor.</p><p></p><p>It was something like this.</p><p></p><p>Light Armor AC 10+ prof bonus + dex (resistance 13)</p><p>Medium Armor AC 12 + prof bonus + dex (max 2) (resistance 15)</p><p>Heavy Armor AC 13 + prof bonus (resistance 17)</p><p></p><p>Resistance value is the natural number on the d20 or higher to do full damage, if it is lower than that number and still hits it does only half damage.</p><p></p><p>This gave the max AC of the 3 different tiers feel different. Light armor users are harder to hit, but take full damage if you do most of the time, heavy armor users get hit a little more often but take half damage most of the time, medium armor lies in the middle.</p></blockquote><p></p>
[QUOTE="Paraxis, post: 6353087, member: 13009"] I like the idea of damage reduction from armor but in most tabletop rpg's that use it game play seems to slow down a bunch. I like the Dragon Age rpg for instance but once characters start using heavy armor it is a grind. Someone on the WoTC forums during the playtest had what I thought was a good idea for armor. It was something like this. Light Armor AC 10+ prof bonus + dex (resistance 13) Medium Armor AC 12 + prof bonus + dex (max 2) (resistance 15) Heavy Armor AC 13 + prof bonus (resistance 17) Resistance value is the natural number on the d20 or higher to do full damage, if it is lower than that number and still hits it does only half damage. This gave the max AC of the 3 different tiers feel different. Light armor users are harder to hit, but take full damage if you do most of the time, heavy armor users get hit a little more often but take half damage most of the time, medium armor lies in the middle. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Armor as DR. Is anyone considering this?
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