Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Armor as DR
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ValhallaGH" data-source="post: 3152205" data-attributes="member: 41187"><p>Armor as DR generally has two side effects.</p><p></p><p>1) Some sort of level-based defense appears to maintain a semblance of the current game balance. </p><p>Otherwise a character with AC 13 at first level may still have AC 13 at twenty first level; if that's the case then DR needs to grow exponentially to allow characters to survive against enemies with +48 to hit and 4d8+38 damage (worse if power attacking).</p><p></p><p>2) Armor, as a general rule, becomes weaker. Unless you remove the defense restrictions (Max Dex), armor heavier than leather is essentially a suicidal proposition. Not getting hit is vastly superior to taking another blow for 4d8+38 - 8. This will result in lots of lightly armored and unarmored heroes running about. The only ones in heavy armors will be chumps.</p><p>If you remove the defense restrictions then armor may become too good, depending upon class and abilities. As a for instance, in True20 armor prevents you from using the Canny Dodge feat (like monk's defense). The increase in survivability that comes from armor may or may not be worth the loss of that defensive ability; if average damage is high enough then getting hit is nearly suicidal, while if damage is relatively low then you're better off being able to survive the hits when they do come. (True20 versions of Star Wars complicate this issue with lightsabers that get to ignore armor.)</p><p></p><p>I hope that was helpful to you. Good luck; it's a difficult proposition to deal with.</p></blockquote><p></p>
[QUOTE="ValhallaGH, post: 3152205, member: 41187"] Armor as DR generally has two side effects. 1) Some sort of level-based defense appears to maintain a semblance of the current game balance. Otherwise a character with AC 13 at first level may still have AC 13 at twenty first level; if that's the case then DR needs to grow exponentially to allow characters to survive against enemies with +48 to hit and 4d8+38 damage (worse if power attacking). 2) Armor, as a general rule, becomes weaker. Unless you remove the defense restrictions (Max Dex), armor heavier than leather is essentially a suicidal proposition. Not getting hit is vastly superior to taking another blow for 4d8+38 - 8. This will result in lots of lightly armored and unarmored heroes running about. The only ones in heavy armors will be chumps. If you remove the defense restrictions then armor may become too good, depending upon class and abilities. As a for instance, in True20 armor prevents you from using the Canny Dodge feat (like monk's defense). The increase in survivability that comes from armor may or may not be worth the loss of that defensive ability; if average damage is high enough then getting hit is nearly suicidal, while if damage is relatively low then you're better off being able to survive the hits when they do come. (True20 versions of Star Wars complicate this issue with lightsabers that get to ignore armor.) I hope that was helpful to you. Good luck; it's a difficult proposition to deal with. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Armor as DR
Top