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Armor as DR
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<blockquote data-quote="Orich Starkhart" data-source="post: 6464441" data-attributes="member: 6762059"><p>True, if we had a system that implemented such a skill. But D&D 5 doesn't seem to, and [MENTION=14506]Sadrik[/MENTION] didn't propose such a thing.</p><p> Sure. Would you like to start a thread to develop this idea and how it would fit into combat in D&D 5 - or any other D&D?</p><p></p><p>You have a point that parrying with a melee weapon doesn't seem like it would be effective at all against a huge giant's fist, a tentacle, or dragon claws. Your parry skill would apply only against an attack that can be parried/blocked with an object - and yes, I agree, sometimes a shield could have effect when a weapon would not. Perhaps each step of size reduces the parry bonus - so parrying at +2 against other medium creatures' weapons becomes +0 against huge ones. Or, one can parry only up to one size larger, and that at a penalty. Perhaps there's a bonus against weapons of small size, especially wielded by creatures of a size smaller than the defender.</p><p></p><p>I see the sort of defense bonus proposed by Sadrik as related to both a weapon's abilities to </p><p>a) be used defensively to parry and block, maybe even just be an obstruction, and </p><p>b) pose a counter-threat to the attacker.</p><p>It's probably still appropriate to allow size differences to counter both of these - the Frost Giant above will find the human's longsword (much?) less of a threat than another human would.</p><p></p><p>Hit points are an "epic-ness meter". I like it.</p><p></p><p>OS</p></blockquote><p></p>
[QUOTE="Orich Starkhart, post: 6464441, member: 6762059"] True, if we had a system that implemented such a skill. But D&D 5 doesn't seem to, and [MENTION=14506]Sadrik[/MENTION] didn't propose such a thing. Sure. Would you like to start a thread to develop this idea and how it would fit into combat in D&D 5 - or any other D&D? You have a point that parrying with a melee weapon doesn't seem like it would be effective at all against a huge giant's fist, a tentacle, or dragon claws. Your parry skill would apply only against an attack that can be parried/blocked with an object - and yes, I agree, sometimes a shield could have effect when a weapon would not. Perhaps each step of size reduces the parry bonus - so parrying at +2 against other medium creatures' weapons becomes +0 against huge ones. Or, one can parry only up to one size larger, and that at a penalty. Perhaps there's a bonus against weapons of small size, especially wielded by creatures of a size smaller than the defender. I see the sort of defense bonus proposed by Sadrik as related to both a weapon's abilities to a) be used defensively to parry and block, maybe even just be an obstruction, and b) pose a counter-threat to the attacker. It's probably still appropriate to allow size differences to counter both of these - the Frost Giant above will find the human's longsword (much?) less of a threat than another human would. Hit points are an "epic-ness meter". I like it. OS [/QUOTE]
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