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General Tabletop Discussion
*TTRPGs General
Armor Class vs. Damage Reduction - Your preference
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<blockquote data-quote="timASW" data-source="post: 6072284" data-attributes="member: 6698787"><p>Most enhancements add to defense score. Things like luck bonuses and deflection bonuses do that. </p><p></p><p>Enhancement bonuses add to whatever they are placed. Armor to DR and shields to Defense. Or damage to weapons. </p><p></p><p>Natural armor adds to DR but I tone it down quite a bit when it comes to monsters on that. I basically look at them and decide what sort of human armor their defense should be equal to. So you pretty much never see natural armor over 9. </p><p></p><p>Str bonuses do add to damage but not to attack rolls. </p><p></p><p>One of the things I've found works too is to pretty much cap magic items untyped bonuses at +3. You can find stuff over that but it takes an epic level caster to create so its very rare and much more expensive then in the book. You can however add things like flaming to plus 3 weapons so that you see more weapons with a sort of personality and feel then normal.</p></blockquote><p></p>
[QUOTE="timASW, post: 6072284, member: 6698787"] Most enhancements add to defense score. Things like luck bonuses and deflection bonuses do that. Enhancement bonuses add to whatever they are placed. Armor to DR and shields to Defense. Or damage to weapons. Natural armor adds to DR but I tone it down quite a bit when it comes to monsters on that. I basically look at them and decide what sort of human armor their defense should be equal to. So you pretty much never see natural armor over 9. Str bonuses do add to damage but not to attack rolls. One of the things I've found works too is to pretty much cap magic items untyped bonuses at +3. You can find stuff over that but it takes an epic level caster to create so its very rare and much more expensive then in the book. You can however add things like flaming to plus 3 weapons so that you see more weapons with a sort of personality and feel then normal. [/QUOTE]
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