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*Pathfinder & Starfinder
Armor & Coins - please, No.
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<blockquote data-quote="Sir Brennen" data-source="post: 4094100" data-attributes="member: 553"><p>Since it looks like they got ride of Armor Check Penalty for 4E, there's no mechanical benefit to having the old 3E version of "masterwork" in the game. So the term has been given a new meaning, related to magical armor. Doesn't mean that ridiculously expensive and well-made mundane armor doesn't exist, it just a cosmetic thing now, not a game benefit.</p><p></p><p>Hey, in Guild Wars, I've spent tens of thousands of gold on prestige armor that's identical mechanically to regular armor (that was for you, Hong <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )</p><p></p><p>I agree there's no real benefit to having specific suit-up times for different armors. Complex isn't always better.</p><p></p><p>Medium armor was always a weird category - for low level characters it was simply the best armor they could afford, higher level it was the armor you had made of special materials to move it into Light category anyway.</p><p></p><p>Astral diamonds. Hmmm... I guess the designers are using them as a way to reinforce the idea that the planes aren't that far away for capable adventurers. And at 10kgp apiece, they're still the currency of kings, great heroes, and powerful extra-planar beings. Not neccessarily "universal".</p></blockquote><p></p>
[QUOTE="Sir Brennen, post: 4094100, member: 553"] Since it looks like they got ride of Armor Check Penalty for 4E, there's no mechanical benefit to having the old 3E version of "masterwork" in the game. So the term has been given a new meaning, related to magical armor. Doesn't mean that ridiculously expensive and well-made mundane armor doesn't exist, it just a cosmetic thing now, not a game benefit. Hey, in Guild Wars, I've spent tens of thousands of gold on prestige armor that's identical mechanically to regular armor (that was for you, Hong ;) ) I agree there's no real benefit to having specific suit-up times for different armors. Complex isn't always better. Medium armor was always a weird category - for low level characters it was simply the best armor they could afford, higher level it was the armor you had made of special materials to move it into Light category anyway. Astral diamonds. Hmmm... I guess the designers are using them as a way to reinforce the idea that the planes aren't that far away for capable adventurers. And at 10kgp apiece, they're still the currency of kings, great heroes, and powerful extra-planar beings. Not neccessarily "universal". [/QUOTE]
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Armor & Coins - please, No.
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