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<blockquote data-quote="WSmith" data-source="post: 5924157" data-attributes="member: 106"><p>I have to agree. I am not one of these guys that get crazy for historical accuracy, but I did see a documentary about knights fighting in full armor. The way armor was crafted, it did not slow them down at all. Granted, they needed assistance getting on the mount and such, but either fighting from horse back or on foot, the fought just as agile as the unarmored fighter. </p><p></p><p>Now, someone earlier mentioned the endurance factor. That might be true and I don't remember if that was mentioned. Not sure if I care about that in a fantasy RPG. If the rule was simple, I would go for it. </p><p></p><p>So, I would be fine if all armors allowed all of the DEX modifier. I would also say that heavier should not take away from the movement allowance just because of its type. BUT, I would be alright if the weight added to the encumbrance and based on encumbrance, speed was slowed.</p></blockquote><p></p>
[QUOTE="WSmith, post: 5924157, member: 106"] I have to agree. I am not one of these guys that get crazy for historical accuracy, but I did see a documentary about knights fighting in full armor. The way armor was crafted, it did not slow them down at all. Granted, they needed assistance getting on the mount and such, but either fighting from horse back or on foot, the fought just as agile as the unarmored fighter. Now, someone earlier mentioned the endurance factor. That might be true and I don't remember if that was mentioned. Not sure if I care about that in a fantasy RPG. If the rule was simple, I would go for it. So, I would be fine if all armors allowed all of the DEX modifier. I would also say that heavier should not take away from the movement allowance just because of its type. BUT, I would be alright if the weight added to the encumbrance and based on encumbrance, speed was slowed. [/QUOTE]
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