Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Armor in RPG's
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="logan9a" data-source="post: 4104080" data-attributes="member: 50835"><p>Anyway what do you guys look for in an armor system for it to make you feel it does a good job?</p><p></p><p></p><p>To answer your question, speed.</p><p></p><p>There are two types of roleplayers, the typical and the over educated. The typical roleplayer has about as much idea of armor as they do on the care and construction of a yurt. The over educated roleplayer will wax philosophical and quote various sources too cumbersome to read should they actually be able to be looked up on the internet.</p><p></p><p>Being that I like a much simpler system than D&D (not into wargaming, minis, etc - my tastes tend to go to stories as those who listen to the podcast know) hence I go for simplicity in the armor. I don't use hit locations because it slows down battle to a crawl. I go for fast resolution. People still take damage when in armor, they just take a bit less and a different kind. Armor lowers your stamina (in general) not speed. I've messed around in plate, chain, leather and pleather - very different stuff. I've watched people do cartwheels in full plate. I know from experience that all of the weight from chain is on your shoulders. (Personally I'd suggest anyone who hasn't worn armor to get out and do some LARPs rather than read about it - but those same folks buy books on swimming and don't get in the water....)</p><p></p><p>So, to summarize my wild rant,</p><p></p><p>Speed of play and simplicity.</p></blockquote><p></p>
[QUOTE="logan9a, post: 4104080, member: 50835"] Anyway what do you guys look for in an armor system for it to make you feel it does a good job? To answer your question, speed. There are two types of roleplayers, the typical and the over educated. The typical roleplayer has about as much idea of armor as they do on the care and construction of a yurt. The over educated roleplayer will wax philosophical and quote various sources too cumbersome to read should they actually be able to be looked up on the internet. Being that I like a much simpler system than D&D (not into wargaming, minis, etc - my tastes tend to go to stories as those who listen to the podcast know) hence I go for simplicity in the armor. I don't use hit locations because it slows down battle to a crawl. I go for fast resolution. People still take damage when in armor, they just take a bit less and a different kind. Armor lowers your stamina (in general) not speed. I've messed around in plate, chain, leather and pleather - very different stuff. I've watched people do cartwheels in full plate. I know from experience that all of the weight from chain is on your shoulders. (Personally I'd suggest anyone who hasn't worn armor to get out and do some LARPs rather than read about it - but those same folks buy books on swimming and don't get in the water....) So, to summarize my wild rant, Speed of play and simplicity. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Armor in RPG's
Top