Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Armor in RPG's
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ONINOTAKI18" data-source="post: 4106565" data-attributes="member: 9493"><p>There have been a bunch of very interesting comments made in this thread that I would like to respond to 1st before I talk about more generalized armor stuff.</p><p></p><p>@Armor: +1 light, +2 medium, +3 heavy is pretty much what I like to see in a war game, but is not detailed enough for me in an RPG</p><p></p><p>@FranktheDM: I love how you think<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>@Jackelope King: I really like M&M but I don’t really feel like they have an armor system per say, more like a defense system that can be described as armor if you like, or as a cloud of feathers if that is more your style.</p><p></p><p>@Arkhandus: Thanks for the recommendation; I am going to try to get my hands on a copy of Ramlar so I can check it out.</p><p></p><p>@Logan9a: Oddly enough yurts are my dream house and I have been doing much studying up on them so that I will be as prepared as possible to assemble the one I manage to get my hands on lol</p><p></p><p>@Doghead: I agree with you on all 3 points, and I would like to see all 3 in a system with as many viable armor types as possible</p><p></p><p>@Green Slime: By historical I meant that I wanted the majority of the armor types to be described as stuff from human history as opposed to things like star armor, or glass armor etc, so please don’t point out that my desires have nothing to do with the actual development of armor <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> Also by cool I meant not ugly, which is what most CRPG’s and MMO’s have a tendency to do <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Finally in regards to the armor progression comment in oblivion armor is divided in 2 categories, Light and Heavy. You are restricted in what armor types you can find in the game by your level, for example light armor goes roughly like this fur @ level 1, leather @ level 3, chain @ level 6 etc. While this is all fine and dandy and works great for someone who only wears light armor, it makes it feel kind of wonky for someone who wants to mix in heavy armor as well. Speaking of which heavy armor progresses as follows: Iron plate @ level 1, Steel plate @ level 3, dwarven plate @ level 6 etc. So I cannot mix steel plate with chain until level 6 but I can have a full suit of steel plate at level 3 which drives me insane lol</p><p></p><p>@ Dan Bell: Thanks for the recommendation, I checked out harnmaster today, and from what I can see, their system is just a tad to complex for me. I don’t need to be layering armors, just presented with a variety of historical suits, mixed with a handful of fantasy suits.</p><p></p><p>@Thunderfoot: That is an interesting way to look at things; I will have to keep that in mind.</p><p></p><p>Lastly I didn’t mention any rules in my 1st post because I wanted to keep the discussion as close to the concept of armor in RPG’s as opposed to how to tweak an armor system for this game or that game. That being said you guys have given me some great things to chew over and I hope the conversation can continue to be as interesting as it currently is.</p></blockquote><p></p>
[QUOTE="ONINOTAKI18, post: 4106565, member: 9493"] There have been a bunch of very interesting comments made in this thread that I would like to respond to 1st before I talk about more generalized armor stuff. @Armor: +1 light, +2 medium, +3 heavy is pretty much what I like to see in a war game, but is not detailed enough for me in an RPG @FranktheDM: I love how you think:D @Jackelope King: I really like M&M but I don’t really feel like they have an armor system per say, more like a defense system that can be described as armor if you like, or as a cloud of feathers if that is more your style. @Arkhandus: Thanks for the recommendation; I am going to try to get my hands on a copy of Ramlar so I can check it out. @Logan9a: Oddly enough yurts are my dream house and I have been doing much studying up on them so that I will be as prepared as possible to assemble the one I manage to get my hands on lol @Doghead: I agree with you on all 3 points, and I would like to see all 3 in a system with as many viable armor types as possible @Green Slime: By historical I meant that I wanted the majority of the armor types to be described as stuff from human history as opposed to things like star armor, or glass armor etc, so please don’t point out that my desires have nothing to do with the actual development of armor :p Also by cool I meant not ugly, which is what most CRPG’s and MMO’s have a tendency to do :D Finally in regards to the armor progression comment in oblivion armor is divided in 2 categories, Light and Heavy. You are restricted in what armor types you can find in the game by your level, for example light armor goes roughly like this fur @ level 1, leather @ level 3, chain @ level 6 etc. While this is all fine and dandy and works great for someone who only wears light armor, it makes it feel kind of wonky for someone who wants to mix in heavy armor as well. Speaking of which heavy armor progresses as follows: Iron plate @ level 1, Steel plate @ level 3, dwarven plate @ level 6 etc. So I cannot mix steel plate with chain until level 6 but I can have a full suit of steel plate at level 3 which drives me insane lol @ Dan Bell: Thanks for the recommendation, I checked out harnmaster today, and from what I can see, their system is just a tad to complex for me. I don’t need to be layering armors, just presented with a variety of historical suits, mixed with a handful of fantasy suits. @Thunderfoot: That is an interesting way to look at things; I will have to keep that in mind. Lastly I didn’t mention any rules in my 1st post because I wanted to keep the discussion as close to the concept of armor in RPG’s as opposed to how to tweak an armor system for this game or that game. That being said you guys have given me some great things to chew over and I hope the conversation can continue to be as interesting as it currently is. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Armor in RPG's
Top