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Armor made from Bulette hide?
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<blockquote data-quote="Wolf72" data-source="post: 21706" data-attributes="member: 265"><p><strong>Wolf's dragon and other armor</strong></p><p></p><p>it's a bulette? a fantastic creature? ... yup so are dragons, and the best you get out them is a non-magic suit of MW armor.</p><p></p><p>anyway before this gets bumped into house rules here's some of my homegrown rules ...</p><p></p><p></p><p>DragonHide and other Special Armors:</p><p>Currently armor made from dragon hide has the following statistics:</p><p></p><p><strong>table</strong> [here] lists size of dragon and the armor you can make from it. What I added in was Padded armor of the size of the dragon slain (a medium dragon can make a suit of padded armor) and the option to create bucklers [2.5 lbs, no ASF, no ACP... non-metallic, 1,165gp]</p><p></p><p>All Items made are MW. You can make an armor that is lower on the table. A gargantuan Dragon’s hide does not have to be made into a huge suit of hide armor, it can be made into Large or smaller suit if [the crafter] so wishes ... although it may be a waste of some material. Regardless, the rules only allow for one suit armor to be made [so make it worth it!]. *ej’s add-in, Bucklers made of dragon hide are MW, have no Arcane Spell Failure and weigh 2½ lb., they can gain no EXTRAS [they are worth 1,165gp].</p><p>But that’s it! Dragon Armor is supposed to be special so here are my available EXTRAS. Each EXTRA has it’s own cost in regards to time as well as a regular market value (guideline). Any and all EXTRAS must be chosen at the time of creation. Only one EXTRA per size category may be selected (tiny 1 EXTRA, colossal up to 7 EXTRAS) [up to DM and campaign whether it is based on the armor size or the dragon size]. Large Shields may have up to 2 EXTRAS, Small shields may have up to 1 EXTRA. [EXTRA’s = equipment bonuses]</p><p></p><p></p><p> +1 AC : DC +2, creation cost +300sp. This may be stacked (DC & cc stack too). {+750gp ea time} </p><p> Resistance 5: DC +4, creation cost +500sp. It becomes Resist. 5 of what ever type of resistance the dragon had (See table below). {1st +1,000gp, 2nd +2,000 (total 3k)}</p><p> ½ weight: DC +3, creation cost +400sp. The armor weighs ½ standard. See mithral armor DMG 242-3). {+800gp}</p><p> Damage Reduction 1: DC +4, creation cost +600sp. The armor gains DR 1. {+1,000gp}</p><p> -2 Armor Check: DC +2, creation cost +300sp. This is in addition to MW, total armor check is reduced by 3. {+500gp}</p><p> +1 Dex bonus: DC +2, creation cost +250sp. The max dex bonus is increased by 1. {+500gp}</p><p> -15% ASF: DC +6, creation cost +750sp. The Arcane Spell Failure rate is decreased by 15%. {+2,000gp}</p><p></p><p>1. Wyverns and Fang Dragons (Monsters of Fearun) have no Resistances and may not take that EXTRA. </p><p>2. Deep and Silver Dragons have two types of resistances, both may be used (see stacking AC bonus) </p><p>3. Dragon Armor Resistances: Resistance 5 of appropriate type (table below)</p><p></p><p><strong>table</strong> shows dragons and the types of resistances armor from their hide may be created with.</p><p>Cold Deep, Crystal, Topaz, White, Silver</p><p>Force Amethyst</p><p>Sonic Emerald</p><p>Electricity Song, Sapphire, Blue, Bronze, Shen Lung</p><p>Neg. Energy Shadow </p><p>Fire Deep, Red, Brass, Gold, Ibrandlin, Dragon Turtle, Lung Wang</p><p>Acid Brown, Black, Green, Copper, Silver</p><p></p><p>Other Armors! Armors made from hides of fantastic creatures have the benefit of not being made of metal. All are considered MW items (-1 chk penalty in addtion to listed EXTRAS).</p><p> Ankheg ScaleMail: ½ weight (see above). DC 23, creation cost 1,066sp. [1,000gp]</p><p> Bulette SplintMail or 2 large shields: +1 AC. DC 22, creation cost 1,466sp splint or 866sp ea shield. [1,100gp armor or 920gp ea shield]</p><p> Behir ScaleMail: Electricity Resistance 5. DC 24, creation cost 1,166sp. [1,200gp]</p><p> Gorgon ChainShirt: +1 AC. DC 22, creation cost 1,133sp. [1,000gp]</p><p> Hydra Studded Leather: ½ weight & -15% ASF. DC 29, creation cost 2,033sp. [2,975gp]</p><p> Remorhaz Splint Mail: Cold Resistance 5. DC 24, creation cost 1,166sp. [1,350gp]</p><p> UmberHulk Hide: +1 max dex bonus. DC 22, creation cost 800sp. [665gp]</p><p> WinterWolf Padded: Cold Resistance 5. DC 24, creation cost 1,016sp. [1,155gp]</p><p> Frost Worm Hide: Cold Resistant 5. DC 24, creation cost 1,050sp. [1,165gp]</p><p> Ibrandlin: As Gargantuan Dragon. </p><p> Wyvern: As Huge Dragon. </p><p> Dragon Turtle: As Huge Dragon. </p><p> Melnibonean Dragon: As Huge Dragon.</p><p> Purple Worm Breast Plate: +1 AC & DR 1. DC 26, creation cost 2,066sp. [2,100gp]</p><p> Chitin Armor: from montrous vermin/insects: ½ weight; Scale, Breastplate, Half-plate, or shields.</p><p></p><p>Power Component: If enchanted for resistance (during or after construction) Dragon armors/Special Hide Armors count as the xp and material cost for its specific resistance (or both, Deep & Silver). This is not an EXTRA, but a property of all Dragon Armor/Special Hide Armor. These are all NON-metallic armors. DM’s option for Druidic use (I’d allow it, they still need the appropriate feat though).</p><p>[option, (heck, it’s all optional ... )] Additionally these armors require the use of an Achemist. The DC for the Alchemy work is the same as the DC for the Armorer. The alchemy work can be done during or after armor creation, but it can only be done once and then only immediately after the initial creation. If done concurrently the alchemy and smith work must be done by seperate crafters. Be sure to add in the additional money and time for additional creation cost. The price (not final, just the Extra Price) should be doubled (x2) as well.</p></blockquote><p></p>
[QUOTE="Wolf72, post: 21706, member: 265"] [b]Wolf's dragon and other armor[/b] it's a bulette? a fantastic creature? ... yup so are dragons, and the best you get out them is a non-magic suit of MW armor. anyway before this gets bumped into house rules here's some of my homegrown rules ... DragonHide and other Special Armors: Currently armor made from dragon hide has the following statistics: [b]table[/b] [here] lists size of dragon and the armor you can make from it. What I added in was Padded armor of the size of the dragon slain (a medium dragon can make a suit of padded armor) and the option to create bucklers [2.5 lbs, no ASF, no ACP... non-metallic, 1,165gp] All Items made are MW. You can make an armor that is lower on the table. A gargantuan Dragon’s hide does not have to be made into a huge suit of hide armor, it can be made into Large or smaller suit if [the crafter] so wishes ... although it may be a waste of some material. Regardless, the rules only allow for one suit armor to be made [so make it worth it!]. *ej’s add-in, Bucklers made of dragon hide are MW, have no Arcane Spell Failure and weigh 2½ lb., they can gain no EXTRAS [they are worth 1,165gp]. But that’s it! Dragon Armor is supposed to be special so here are my available EXTRAS. Each EXTRA has it’s own cost in regards to time as well as a regular market value (guideline). Any and all EXTRAS must be chosen at the time of creation. Only one EXTRA per size category may be selected (tiny 1 EXTRA, colossal up to 7 EXTRAS) [up to DM and campaign whether it is based on the armor size or the dragon size]. Large Shields may have up to 2 EXTRAS, Small shields may have up to 1 EXTRA. [EXTRA’s = equipment bonuses] +1 AC : DC +2, creation cost +300sp. This may be stacked (DC & cc stack too). {+750gp ea time} Resistance 5: DC +4, creation cost +500sp. It becomes Resist. 5 of what ever type of resistance the dragon had (See table below). {1st +1,000gp, 2nd +2,000 (total 3k)} ½ weight: DC +3, creation cost +400sp. The armor weighs ½ standard. See mithral armor DMG 242-3). {+800gp} Damage Reduction 1: DC +4, creation cost +600sp. The armor gains DR 1. {+1,000gp} -2 Armor Check: DC +2, creation cost +300sp. This is in addition to MW, total armor check is reduced by 3. {+500gp} +1 Dex bonus: DC +2, creation cost +250sp. The max dex bonus is increased by 1. {+500gp} -15% ASF: DC +6, creation cost +750sp. The Arcane Spell Failure rate is decreased by 15%. {+2,000gp} 1. Wyverns and Fang Dragons (Monsters of Fearun) have no Resistances and may not take that EXTRA. 2. Deep and Silver Dragons have two types of resistances, both may be used (see stacking AC bonus) 3. Dragon Armor Resistances: Resistance 5 of appropriate type (table below) [b]table[/b] shows dragons and the types of resistances armor from their hide may be created with. Cold Deep, Crystal, Topaz, White, Silver Force Amethyst Sonic Emerald Electricity Song, Sapphire, Blue, Bronze, Shen Lung Neg. Energy Shadow Fire Deep, Red, Brass, Gold, Ibrandlin, Dragon Turtle, Lung Wang Acid Brown, Black, Green, Copper, Silver Other Armors! Armors made from hides of fantastic creatures have the benefit of not being made of metal. All are considered MW items (-1 chk penalty in addtion to listed EXTRAS). Ankheg ScaleMail: ½ weight (see above). DC 23, creation cost 1,066sp. [1,000gp] Bulette SplintMail or 2 large shields: +1 AC. DC 22, creation cost 1,466sp splint or 866sp ea shield. [1,100gp armor or 920gp ea shield] Behir ScaleMail: Electricity Resistance 5. DC 24, creation cost 1,166sp. [1,200gp] Gorgon ChainShirt: +1 AC. DC 22, creation cost 1,133sp. [1,000gp] Hydra Studded Leather: ½ weight & -15% ASF. DC 29, creation cost 2,033sp. [2,975gp] Remorhaz Splint Mail: Cold Resistance 5. DC 24, creation cost 1,166sp. [1,350gp] UmberHulk Hide: +1 max dex bonus. DC 22, creation cost 800sp. [665gp] WinterWolf Padded: Cold Resistance 5. DC 24, creation cost 1,016sp. [1,155gp] Frost Worm Hide: Cold Resistant 5. DC 24, creation cost 1,050sp. [1,165gp] Ibrandlin: As Gargantuan Dragon. Wyvern: As Huge Dragon. Dragon Turtle: As Huge Dragon. Melnibonean Dragon: As Huge Dragon. Purple Worm Breast Plate: +1 AC & DR 1. DC 26, creation cost 2,066sp. [2,100gp] Chitin Armor: from montrous vermin/insects: ½ weight; Scale, Breastplate, Half-plate, or shields. Power Component: If enchanted for resistance (during or after construction) Dragon armors/Special Hide Armors count as the xp and material cost for its specific resistance (or both, Deep & Silver). This is not an EXTRA, but a property of all Dragon Armor/Special Hide Armor. These are all NON-metallic armors. DM’s option for Druidic use (I’d allow it, they still need the appropriate feat though). [option, (heck, it’s all optional ... )] Additionally these armors require the use of an Achemist. The DC for the Alchemy work is the same as the DC for the Armorer. The alchemy work can be done during or after armor creation, but it can only be done once and then only immediately after the initial creation. If done concurrently the alchemy and smith work must be done by seperate crafters. Be sure to add in the additional money and time for additional creation cost. The price (not final, just the Extra Price) should be doubled (x2) as well. [/QUOTE]
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