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Level Up: Advanced 5th Edition (A5E)
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<blockquote data-quote="tetrasodium" data-source="post: 8421847" data-attributes="member: 93670"><p>It's more nuanced than your giving it credit. Look at fine & masterwork. It's a whole lot cheaper to stack armor properties that apply a multiplier to the base price when sticking them on something like 50gp scale mail & you have a better AC than you would with light armor. With an actual economy & expected wealth by level tables the choice between raw AC and cool features adds a lot of subjectivity to things. </p><p></p><p>Medium armor classes & even heavy armor ones that decide armor properties are more benefit for their role than a couple points of AC could drop to medium armor without feeling entirely naked like if they dropped to light armor. Quite a few of those classes & builds are likely to be the types that attempt to limit the odds of being in direct melee as something the party could describe as "the tank" yet still need to be there at times too.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8421847, member: 93670"] It's more nuanced than your giving it credit. Look at fine & masterwork. It's a whole lot cheaper to stack armor properties that apply a multiplier to the base price when sticking them on something like 50gp scale mail & you have a better AC than you would with light armor. With an actual economy & expected wealth by level tables the choice between raw AC and cool features adds a lot of subjectivity to things. Medium armor classes & even heavy armor ones that decide armor properties are more benefit for their role than a couple points of AC could drop to medium armor without feeling entirely naked like if they dropped to light armor. Quite a few of those classes & builds are likely to be the types that attempt to limit the odds of being in direct melee as something the party could describe as "the tank" yet still need to be there at times too. [/QUOTE]
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