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General Tabletop Discussion
*Pathfinder & Starfinder
Armor max dex -> dex penalty
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<blockquote data-quote="Bladesinger_Boy" data-source="post: 5089634" data-attributes="member: 87403"><p>Okay, maybe 7 and 10 for medium and heavy armor are too much. How about any of these?</p><p></p><p>TABLE A "3 per prof flat"</p><p>ARMOR_________________________ARMOR CHECK___PROF</p><p>+1 Basic (ex: Clothing) ..........................-0.............none</p><p>+3 Light (ex: leather, chain shirt)..............-4.............light</p><p>+6 Medium (ex: breastplate, bandedmail)...-8.............medium</p><p>+9 Heavy (ex: fullplate, splintmail)...........-12............heavy</p><p></p><p>TABLE B "+2 per prof"</p><p>ARMOR_________________________ARMOR CHECK___PROF</p><p>+1 Basic (ex: Clothing) ..........................-0.............none</p><p>+3 Light (ex: leather, chain shirt)..............-4.............light</p><p>+5 Medium (ex: breastplate, bandedmail)...-8.............medium</p><p>+7 Heavy (ex: fullplate, splintmail)..........-12.............heavy</p><p></p><p>TABLE C "first mixed"</p><p>ARMOR_________________________ARMOR CHECK___PROF</p><p>+1 Basic (ex: Clothing) ..........................-0.............none</p><p>+4 Light (ex: leather, chain shirt)..............-4.............light</p><p>+6 Medium (ex: breastplate, bandedmail)...-8.............medium</p><p>+8 Heavy (ex: fullplate, splintmail)..........-12.............heavy</p><p></p><p>TABLE D "second mixed"</p><p>ARMOR_________________________ARMOR CHECK___PROF</p><p> +1 Basic (ex: Clothing) ..........................-0.............none</p><p> +3 Light (ex: leather, chain shirt)..............-4.............light</p><p> +6 Medium (ex: breastplate, bandedmail)...-8.............medium</p><p> +8 Heavy (ex: fullplate, splintmail)..........-12.............heavy</p><p></p><p>I think I'd vote for "D". "A" does seem more consistent and would promote heavy armor. But "D" is a safer bet. If I really thought removing max dex or dex penalty boosts armor too much and fear every walking about in heavy armor, maybe "B" is the right answer- but I think that penalizes non dex-based characters too much.</p><p></p><p>So, whether armor or shield or bracer, there is some base amount. Then, which each prof, it goes up the same increment. Shields and bracers progress at the same while armor progresses at twice this amount (1pt for shields and bracers, 2pts for armor).</p><p></p><p>PROF______ACCESS</p><p>None..........Basic armors, Basic bracers, Buckler</p><p>Light..........Light armors, Light bracers, Light Shield</p><p>Medium......Medium armors, Medium bracers, Heavy Shield</p><p>Heavy........Heavy armors, Heavy bracers, Tower Shield</p><p></p><p>TABLE E "2, +2 per prof"</p><p> ARMOR_________________________ARMOR CHECK___PROF</p><p> +2 Basic (ex: Clothing) ..........................-0.............none</p><p> +4 Light (ex: leather, chain shirt)..............-4.............light</p><p> +6 Medium (ex: breastplate, bandedmail)...-8.............medium</p><p> +8 Heavy (ex: fullplate, splintmail)..........-12.............heavy</p><p></p><p>BRACER TYPE_______ARMOR CHECK___PROF</p><p>+1 Basic Bracers...................-0...........none</p><p>+2 Light Bracers...................-2...........light</p><p>+3 Medium Bracers...............-4...........medium</p><p>+4 Heavy Bracers.................-6...........heavy</p><p></p><p>SHIELD_______HAND USE________ARMOR CHECK___PROF</p><p> +1 Buckler .......any item, any wpn.........-0..............none</p><p> +2 Light Shield ..any item, no wpn..........-2..............light</p><p> +3 Heavy Shield .no item, no wpn ..........-4..............medium</p><p> +4 Tower Shield .no item, no wpn ..........-6..............heavy</p><p></p><p>So deliciously formulaic!</p></blockquote><p></p>
[QUOTE="Bladesinger_Boy, post: 5089634, member: 87403"] Okay, maybe 7 and 10 for medium and heavy armor are too much. How about any of these? TABLE A "3 per prof flat" ARMOR_________________________ARMOR CHECK___PROF +1 Basic (ex: Clothing) ..........................-0.............none +3 Light (ex: leather, chain shirt)..............-4.............light +6 Medium (ex: breastplate, bandedmail)...-8.............medium +9 Heavy (ex: fullplate, splintmail)...........-12............heavy TABLE B "+2 per prof" ARMOR_________________________ARMOR CHECK___PROF +1 Basic (ex: Clothing) ..........................-0.............none +3 Light (ex: leather, chain shirt)..............-4.............light +5 Medium (ex: breastplate, bandedmail)...-8.............medium +7 Heavy (ex: fullplate, splintmail)..........-12.............heavy TABLE C "first mixed" ARMOR_________________________ARMOR CHECK___PROF +1 Basic (ex: Clothing) ..........................-0.............none +4 Light (ex: leather, chain shirt)..............-4.............light +6 Medium (ex: breastplate, bandedmail)...-8.............medium +8 Heavy (ex: fullplate, splintmail)..........-12.............heavy TABLE D "second mixed" ARMOR_________________________ARMOR CHECK___PROF +1 Basic (ex: Clothing) ..........................-0.............none +3 Light (ex: leather, chain shirt)..............-4.............light +6 Medium (ex: breastplate, bandedmail)...-8.............medium +8 Heavy (ex: fullplate, splintmail)..........-12.............heavy I think I'd vote for "D". "A" does seem more consistent and would promote heavy armor. But "D" is a safer bet. If I really thought removing max dex or dex penalty boosts armor too much and fear every walking about in heavy armor, maybe "B" is the right answer- but I think that penalizes non dex-based characters too much. So, whether armor or shield or bracer, there is some base amount. Then, which each prof, it goes up the same increment. Shields and bracers progress at the same while armor progresses at twice this amount (1pt for shields and bracers, 2pts for armor). PROF______ACCESS None..........Basic armors, Basic bracers, Buckler Light..........Light armors, Light bracers, Light Shield Medium......Medium armors, Medium bracers, Heavy Shield Heavy........Heavy armors, Heavy bracers, Tower Shield TABLE E "2, +2 per prof" ARMOR_________________________ARMOR CHECK___PROF +2 Basic (ex: Clothing) ..........................-0.............none +4 Light (ex: leather, chain shirt)..............-4.............light +6 Medium (ex: breastplate, bandedmail)...-8.............medium +8 Heavy (ex: fullplate, splintmail)..........-12.............heavy BRACER TYPE_______ARMOR CHECK___PROF +1 Basic Bracers...................-0...........none +2 Light Bracers...................-2...........light +3 Medium Bracers...............-4...........medium +4 Heavy Bracers.................-6...........heavy SHIELD_______HAND USE________ARMOR CHECK___PROF +1 Buckler .......any item, any wpn.........-0..............none +2 Light Shield ..any item, no wpn..........-2..............light +3 Heavy Shield .no item, no wpn ..........-4..............medium +4 Tower Shield .no item, no wpn ..........-6..............heavy So deliciously formulaic! [/QUOTE]
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Armor max dex -> dex penalty
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