Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Armor Proficiencies
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hriston" data-source="post: 7787326" data-attributes="member: 6787503"><p>What I mean by “balanced” is that, all things being equal, one type of armor is as good as another. Of course, in actual play, all things aren’t equal, and some options will seem better than others depending on choices made in chargen and in play. So I don’t mean “balanced for all characters”, because that wouldn’t be at all interesting from a game-design perspective. I mean something more like “balanced for the game”. The choice to wear a particular suit of armor (or no armor) is a “balanced” element with respect to other options a player has about his/her PC. </p><p></p><p>And while I generally agree with you that the benefits of DEX are many, while the benefits of STR seem to be relatively few, I take it as given that an ASI, or point-buy resource, is worth the same no matter how it’s spent. My analysis doesn’t seek to quantify the difference between investing in DEX as opposed to STR. Considering the two choices as equivalent is actually a starting point. Now, that doesn’t mean the choices are equivalent for all characters. Obviously, there are some characters who should invest in DEX and others who should invest in STR. The resources they’re using to do so are equivalent, however. If those resources are spent badly/on the wrong things, then of course they’ll be worth less to that character than they would to a character that spends them on the right things, so one of my assumptions is that the choices made are the right ones for each character. </p><p></p><p>Another quibble is that you seem to have forgotten that damage output is used as a balancing factor between investment in STR versus DEX.</p></blockquote><p></p>
[QUOTE="Hriston, post: 7787326, member: 6787503"] What I mean by “balanced” is that, all things being equal, one type of armor is as good as another. Of course, in actual play, all things aren’t equal, and some options will seem better than others depending on choices made in chargen and in play. So I don’t mean “balanced for all characters”, because that wouldn’t be at all interesting from a game-design perspective. I mean something more like “balanced for the game”. The choice to wear a particular suit of armor (or no armor) is a “balanced” element with respect to other options a player has about his/her PC. And while I generally agree with you that the benefits of DEX are many, while the benefits of STR seem to be relatively few, I take it as given that an ASI, or point-buy resource, is worth the same no matter how it’s spent. My analysis doesn’t seek to quantify the difference between investing in DEX as opposed to STR. Considering the two choices as equivalent is actually a starting point. Now, that doesn’t mean the choices are equivalent for all characters. Obviously, there are some characters who should invest in DEX and others who should invest in STR. The resources they’re using to do so are equivalent, however. If those resources are spent badly/on the wrong things, then of course they’ll be worth less to that character than they would to a character that spends them on the right things, so one of my assumptions is that the choices made are the right ones for each character. Another quibble is that you seem to have forgotten that damage output is used as a balancing factor between investment in STR versus DEX. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Armor Proficiencies
Top