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Armor Redone [Final Draft v1.1]
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<blockquote data-quote="seasong" data-source="post: 879837" data-attributes="member: 5137"><p>To clarify (and modify) my position:</p><p></p><p>1. Heavy armor is balanced against light armor. I still stand by this <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />.</p><p>2. That doesn't mean there isn't a problem with it.</p><p></p><p>The problem, I think, comes into the price. Heavy armor is more expensive, and you should get something <em>better</em> for that, not <em>roughly equal</em>. Your 3rd level fighter example was a good one, and the reason why is because the chain shirt guy could afford a +1 and the full plate guy couldn't... at which point, the cost of the full plate made it less good.</p><p></p><p>Anyway, the more I look at it, the more it needs something to improve it relative to light armor. So consider this a retraction, and now I'm ready to start discussing the house rules themselves (sorry <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />):</p><p></p><p><strong>Light armors</strong></p><p></p><p>The Max DEX here gets ridiculous. Also, the final maximum for the AC <em>drops</em> as the price <em>rises</em>. A DEX range of +7, +6, +5, +4 would keep the maximum AC even, while still not mattering to anyone but a 16th level elf archer.</p><p></p><p><strong>Medium armors</strong></p><p></p><p>Here, the maximum AC goes up; the max DEX also remains more stable, which I can only see as a good thing. There's no reason to yank the rug out from the breastplate, though - I'd leave it at Max DEX +3.</p><p></p><p><strong>Heavy armors</strong></p><p></p><p>The DR 1/- is interesting. I like it!</p><p></p><p>Full plate, at 4x the price of banded, only provides a +1 advantage. Half plate provides no advantage at all, by your own description. Leaving the Max DEX at +2 would have a better effect, as would leaving it as you have it, but increasing the DR to 2/-.You would also personally never play a melee fighter with heavy armor, if I've heard you right <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />. And I would agree an archer in heavy armor is normally best for a teamwork party... but he can really rack up kills in such a situation.</p></blockquote><p></p>
[QUOTE="seasong, post: 879837, member: 5137"] To clarify (and modify) my position: 1. Heavy armor is balanced against light armor. I still stand by this :). 2. That doesn't mean there isn't a problem with it. The problem, I think, comes into the price. Heavy armor is more expensive, and you should get something [i]better[/i] for that, not [i]roughly equal[/i]. Your 3rd level fighter example was a good one, and the reason why is because the chain shirt guy could afford a +1 and the full plate guy couldn't... at which point, the cost of the full plate made it less good. Anyway, the more I look at it, the more it needs something to improve it relative to light armor. So consider this a retraction, and now I'm ready to start discussing the house rules themselves (sorry ;)): [b]Light armors[/b] The Max DEX here gets ridiculous. Also, the final maximum for the AC [i]drops[/i] as the price [i]rises[/i]. A DEX range of +7, +6, +5, +4 would keep the maximum AC even, while still not mattering to anyone but a 16th level elf archer. [b]Medium armors[/b] Here, the maximum AC goes up; the max DEX also remains more stable, which I can only see as a good thing. There's no reason to yank the rug out from the breastplate, though - I'd leave it at Max DEX +3. [b]Heavy armors[/b] The DR 1/- is interesting. I like it! Full plate, at 4x the price of banded, only provides a +1 advantage. Half plate provides no advantage at all, by your own description. Leaving the Max DEX at +2 would have a better effect, as would leaving it as you have it, but increasing the DR to 2/-.You would also personally never play a melee fighter with heavy armor, if I've heard you right :). And I would agree an archer in heavy armor is normally best for a teamwork party... but he can really rack up kills in such a situation. [/QUOTE]
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Armor Redone [Final Draft v1.1]
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