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*Pathfinder & Starfinder
Armor specialist base class (need help)
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<blockquote data-quote="Thondor" data-source="post: 2287338" data-attributes="member: 31955"><p>Your other options would be to simply make a collection of feats that the standard fighter could take so that he becomes a heavy armor specialist, and invent some new ones.</p><p>The character's fighting style could also seriously effect things, does he use a shield? Is his armour his weapon i.e. armour spikes, spiked gauntlets, helmet spike(for charging) </p><p> </p><p>combat expertise(intelligence not required) </p><p>endurance </p><p>greater endurance </p><p>toughness</p><p>two-weapon defense(two weapons not required)</p><p>Block(?) arrows</p><p>Snatch arrows</p><p> </p><p>and some new ones</p><p> </p><p>Improved heavy armour proficiency:</p><p>preq: heavy armour proficiency, +2 BAB</p><p>Benefit: +5 speed, +1 dex, +1 AC check in heavy armours</p><p> </p><p>Greater Heavy armour proficiency:</p><p>preq: Improved heavy armour proficiency, +6 BAB</p><p>Benefit: +5 speed, +2 dex, +2 AC check</p><p>Special: this stacks with improved heavy armour proficiency</p><p> </p><p>Deflecting Armour:</p><p>preq: "two-weapon defense", BAB +4, using heavy armour</p><p>benefit: You know how to angle your body so that when a blow connects it is more likely to glance off. This provides a further +2 bonus to your AC</p><p>Special: this stacks with "two-weapon defense" but does not double (like two-weapon defense) when fighting defensively or using -4 on Combat expertise. (like two-weapon fighting does)</p><p> </p><p>Improved Deflecting Armour:</p><p>preq: "two-weapon defense", Deflecting armour, BAB +12, using heavy armour</p><p>benefit: You know how to angle your body so that when a blow connects it is more likely to glance off. This provides a further +2 bonus to your AC</p><p>Special: this stacks with "two-weapon defense" but does not double (like two-weapon defense) when fighting defensively or using -4 on Combat expertise. (like two-weapon fighting does) it also stacks with Deflecting armour.</p><p> </p><p>Absorbing Armour:</p><p>preq: toughness, endurance, greater endurance, BAB +10, using heavy armor</p><p>Benefit: This feat grants DR 1/- representing your ability to shrug off a small amout of the blow that manages to get through your thick armour.</p><p>Special: This feat does not allow you to completely disregard damage, a 1hp strike is converted to non-lethal damage. You can gain this feat multiple times it's effect's stack however you can never gain more then DR 4/-</p><p> </p><p>your spiky warrior would probably also take</p><p>improved grapple</p><p>weapon focus(armor spikes)</p><p>weapon focu(spiked gauntlet)</p><p> </p><p>For your shield using you could come up with some shield feats</p><p> </p><p>Note: I would not allow this fighter to gain weapon specilization or greater weapon focus, his focus is his armor</p><p> </p><p>there you have maybe a little imbalancing but certenly fun.</p></blockquote><p></p>
[QUOTE="Thondor, post: 2287338, member: 31955"] Your other options would be to simply make a collection of feats that the standard fighter could take so that he becomes a heavy armor specialist, and invent some new ones. The character's fighting style could also seriously effect things, does he use a shield? Is his armour his weapon i.e. armour spikes, spiked gauntlets, helmet spike(for charging) combat expertise(intelligence not required) endurance greater endurance toughness two-weapon defense(two weapons not required) Block(?) arrows Snatch arrows and some new ones Improved heavy armour proficiency: preq: heavy armour proficiency, +2 BAB Benefit: +5 speed, +1 dex, +1 AC check in heavy armours Greater Heavy armour proficiency: preq: Improved heavy armour proficiency, +6 BAB Benefit: +5 speed, +2 dex, +2 AC check Special: this stacks with improved heavy armour proficiency Deflecting Armour: preq: "two-weapon defense", BAB +4, using heavy armour benefit: You know how to angle your body so that when a blow connects it is more likely to glance off. This provides a further +2 bonus to your AC Special: this stacks with "two-weapon defense" but does not double (like two-weapon defense) when fighting defensively or using -4 on Combat expertise. (like two-weapon fighting does) Improved Deflecting Armour: preq: "two-weapon defense", Deflecting armour, BAB +12, using heavy armour benefit: You know how to angle your body so that when a blow connects it is more likely to glance off. This provides a further +2 bonus to your AC Special: this stacks with "two-weapon defense" but does not double (like two-weapon defense) when fighting defensively or using -4 on Combat expertise. (like two-weapon fighting does) it also stacks with Deflecting armour. Absorbing Armour: preq: toughness, endurance, greater endurance, BAB +10, using heavy armor Benefit: This feat grants DR 1/- representing your ability to shrug off a small amout of the blow that manages to get through your thick armour. Special: This feat does not allow you to completely disregard damage, a 1hp strike is converted to non-lethal damage. You can gain this feat multiple times it's effect's stack however you can never gain more then DR 4/- your spiky warrior would probably also take improved grapple weapon focus(armor spikes) weapon focu(spiked gauntlet) For your shield using you could come up with some shield feats Note: I would not allow this fighter to gain weapon specilization or greater weapon focus, his focus is his armor there you have maybe a little imbalancing but certenly fun. [/QUOTE]
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Armor specialist base class (need help)
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