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Armor Specialist PrC
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<blockquote data-quote="Nyaricus" data-source="post: 2606957" data-attributes="member: 35678"><p>well, i understadn that you want characters with differnt stats to be able to get in this class, but it should be balanced against itself. what is your resoning behind giving int bonuses to light armours only? are those who wear fullplate stupid or something? this would only encourage swashbuckler-esque types to take a mere two level "dip" in this class (assuming you are not using the swashbuckler class/Duelist PrC class as is, but rather has a finesse-y fighter or paladin). as for my wizard/fighter/spellsword > i just was showing that you could easily exploit this classes abilities. a character (assuming he is the best he can be, or worst case of munchin-dom in this scenario) with the following levels: 3 wiz, 3 fighter 1 spellsword, two RAG, with a chainshirt (not to mention magical ones) and towershield could have at 9th level 28 AC (10, +4 armour, +4 shield, +4 dex, +2 int, +4 mage armour [duh]) and their ASF halved. if they wear leather armour, it is negated, and they still have 26 AC. Also, theyd have a BAB of +6/+1, a casting levet of a 4 wiz, and plenty of HP. that is unbalanced, IMHO.</p><p></p><p>as for the cleric, yes, this class comes at the expense of 8-10 levels of spells, but why should the cleric get the short end of the stick with regards to Special ability progression when the wiz/fighter/spellword aforementioned gets ALOT of good stuff? lets compare to before. a fighter 1/cleric 3 meets all requirements for this class. skip to level 5, he adds his Wis bonus to AC with medium armours. assuming he is the best he can be, he will have 20 Wis, 16 dex and breastplate armour. AC is 29 (10, +5 armour, +4 shield, +3dex, +5 Wis, +2 shield of faith) theres no chance of spellfailure, more HP than the wiz/fighter/spellsword, you get more abilities with RAG, a few okay cleric spells, and 3 more levels in RAG adds your Con mod to heavy armours, as well as your wis mod. WOW, i'll order three right of those now.</p><p></p><p>i dont mean to make you pisse off at me, but people will exploit this. finesse fighter/wiz will take a 2 level dip, and warrior-priests will have the aforementioned 5 level dip. this is the fact, and i have outlined it. sorry dude.</p><p></p><p>as i said before, you need to figure out what kind of bonuses you wish to apply to this class. maybe an un-named bonus to AC (like a monk or dwarven defender) would be a good idea, rather than baseing it off stats. this way, you favour none and embrace all. everyone wants to be a tank at some point.</p><p></p><p></p><p></p><p>if you want a dedication to sword and shield, just have a special requirement > you must forgo any other style than sword and one-handed weapons. as to your metion of samurais later on, did not the steriotypical samurai go katana/wakizashi or just katana? that kinda invaididates that comment, dont you think?</p><p></p><p></p><p></p><p>a 1 fighter/3 cleric meets all the requirements. 'nuff said</p><p></p><p></p><p></p><p>id actually put ALL the requirements in, so as not to confuse people. WotC has that as their standard (and when it is forgotten, people do b*tch about it.</p><p></p><p></p><p></p><p>armour profs depend on your type of character. you envsion paladins utilizing this class? you have to wait till level 8 to anything to come of that concept (or have a pally that isnt wearing padded armour and has 14 Int). this is why an un-named bonus would best reflect this.</p><p></p><p></p><p></p><p>actually, you can already do that via the PHB rules. when a fighter gains his profs, he gains ALL light, med and heavy armours, incl. ones hes never used/seen. samurai type armour isnt exotic, just read oriental adventures to get the scoop. Just because its from another culture, it doesnt mean the fighter doesnt get profs in it (which is one of my gripes with the system as is > check out my weapon prof thread for more info)</p></blockquote><p></p>
[QUOTE="Nyaricus, post: 2606957, member: 35678"] well, i understadn that you want characters with differnt stats to be able to get in this class, but it should be balanced against itself. what is your resoning behind giving int bonuses to light armours only? are those who wear fullplate stupid or something? this would only encourage swashbuckler-esque types to take a mere two level "dip" in this class (assuming you are not using the swashbuckler class/Duelist PrC class as is, but rather has a finesse-y fighter or paladin). as for my wizard/fighter/spellsword > i just was showing that you could easily exploit this classes abilities. a character (assuming he is the best he can be, or worst case of munchin-dom in this scenario) with the following levels: 3 wiz, 3 fighter 1 spellsword, two RAG, with a chainshirt (not to mention magical ones) and towershield could have at 9th level 28 AC (10, +4 armour, +4 shield, +4 dex, +2 int, +4 mage armour [duh]) and their ASF halved. if they wear leather armour, it is negated, and they still have 26 AC. Also, theyd have a BAB of +6/+1, a casting levet of a 4 wiz, and plenty of HP. that is unbalanced, IMHO. as for the cleric, yes, this class comes at the expense of 8-10 levels of spells, but why should the cleric get the short end of the stick with regards to Special ability progression when the wiz/fighter/spellword aforementioned gets ALOT of good stuff? lets compare to before. a fighter 1/cleric 3 meets all requirements for this class. skip to level 5, he adds his Wis bonus to AC with medium armours. assuming he is the best he can be, he will have 20 Wis, 16 dex and breastplate armour. AC is 29 (10, +5 armour, +4 shield, +3dex, +5 Wis, +2 shield of faith) theres no chance of spellfailure, more HP than the wiz/fighter/spellsword, you get more abilities with RAG, a few okay cleric spells, and 3 more levels in RAG adds your Con mod to heavy armours, as well as your wis mod. WOW, i'll order three right of those now. i dont mean to make you pisse off at me, but people will exploit this. finesse fighter/wiz will take a 2 level dip, and warrior-priests will have the aforementioned 5 level dip. this is the fact, and i have outlined it. sorry dude. as i said before, you need to figure out what kind of bonuses you wish to apply to this class. maybe an un-named bonus to AC (like a monk or dwarven defender) would be a good idea, rather than baseing it off stats. this way, you favour none and embrace all. everyone wants to be a tank at some point. if you want a dedication to sword and shield, just have a special requirement > you must forgo any other style than sword and one-handed weapons. as to your metion of samurais later on, did not the steriotypical samurai go katana/wakizashi or just katana? that kinda invaididates that comment, dont you think? a 1 fighter/3 cleric meets all the requirements. 'nuff said id actually put ALL the requirements in, so as not to confuse people. WotC has that as their standard (and when it is forgotten, people do b*tch about it. armour profs depend on your type of character. you envsion paladins utilizing this class? you have to wait till level 8 to anything to come of that concept (or have a pally that isnt wearing padded armour and has 14 Int). this is why an un-named bonus would best reflect this. actually, you can already do that via the PHB rules. when a fighter gains his profs, he gains ALL light, med and heavy armours, incl. ones hes never used/seen. samurai type armour isnt exotic, just read oriental adventures to get the scoop. Just because its from another culture, it doesnt mean the fighter doesnt get profs in it (which is one of my gripes with the system as is > check out my weapon prof thread for more info) [/QUOTE]
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