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Armor spikes question
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<blockquote data-quote="argo" data-source="post: 1781559" data-attributes="member: 5752"><p>Oh I agree, what makes it balanced in game is the feat you spend for the privlege to take a -2 penalty to attack in exchange for an extra attack with a weapon at 1d6 + .5 Str which keeps him on par with a pure-THF (who turns that -2 into +4 damage or +8 on crit because he spent that feat on Imp Crit).</p><p></p><p></p><p> Sure, that is <em>slightly</em> better than the guy fighting with longsword/shortsword (mostly because mr greatsword/spikes gets to use 1.5 Str on the greatsword and 2:1 PA) but there are some disadvantages too; he can't easily draw a throwing weapon or a weapon with alternate energy enhancements for his off hand, can't use TWD and can't benefit from paired weapons getting double duty out of weapon specific feats. Still by numbers you are right that the greatsword/spikes guy comes out ahead of the longsword/shortsword guy in average damage per round, but I dont' feel the disparity is significant enough to cry "broken" over. Don't get me wrong, I am a big fan of balance but there is a point of diminishing returns where the quest for equality starts shuting down cool game options and I would rather keep the cool game option than sweat bullets over a corner-case where the rules wobble a little bit. Its the same reason I still let keen and Imp Crit stack in my games no matter how many falchions I see.</p><p></p><p>YMMV</p></blockquote><p></p>
[QUOTE="argo, post: 1781559, member: 5752"] Oh I agree, what makes it balanced in game is the feat you spend for the privlege to take a -2 penalty to attack in exchange for an extra attack with a weapon at 1d6 + .5 Str which keeps him on par with a pure-THF (who turns that -2 into +4 damage or +8 on crit because he spent that feat on Imp Crit). Sure, that is [i]slightly[/i] better than the guy fighting with longsword/shortsword (mostly because mr greatsword/spikes gets to use 1.5 Str on the greatsword and 2:1 PA) but there are some disadvantages too; he can't easily draw a throwing weapon or a weapon with alternate energy enhancements for his off hand, can't use TWD and can't benefit from paired weapons getting double duty out of weapon specific feats. Still by numbers you are right that the greatsword/spikes guy comes out ahead of the longsword/shortsword guy in average damage per round, but I dont' feel the disparity is significant enough to cry "broken" over. Don't get me wrong, I am a big fan of balance but there is a point of diminishing returns where the quest for equality starts shuting down cool game options and I would rather keep the cool game option than sweat bullets over a corner-case where the rules wobble a little bit. Its the same reason I still let keen and Imp Crit stack in my games no matter how many falchions I see. YMMV [/QUOTE]
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