Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Armor Spikes: Unpractical?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dannyalcatraz" data-source="post: 3700927" data-attributes="member: 19675"><p>Sure I have- basic form:</p><p></p><p>1) Fighter gets an idea and goes to his armorer- "I'm going to fight a big creature with a big mouth that could swallow me up in one or two nibbles- could you put some porcupine-like spikes on my armor so it won't do that?" No research is required- the armorer (really almost <em>any</em> armorer) can make the armor as spikey as the fighter wants.</p><p></p><p>2) Fighter gets an idea and goes to his alchemist- "I'm going to fight a big creature with a big mouth that could swallow me up in one or two nibbles- can you come up with some kind of repellent, expectorant, or other kind of goop to put on my armor so it won't do that?" To answer the fighter, the alchemist (or one of his predecessors) will <em>have</em> to do research- either empirical work in the field or magical- to determine what things actually repel the critter in question, if it is possible to put that stuff into an effective goop, if that goop can be applied to armor, and how much is needed to be effective. There may even be a trail of dead assistants who helped find that info out.</p><p></p><p>And not every alchemist will have or be willing to share this info with his colleagues, making availability of the goop hit or miss.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 3700927, member: 19675"] Sure I have- basic form: 1) Fighter gets an idea and goes to his armorer- "I'm going to fight a big creature with a big mouth that could swallow me up in one or two nibbles- could you put some porcupine-like spikes on my armor so it won't do that?" No research is required- the armorer (really almost [I]any[/I] armorer) can make the armor as spikey as the fighter wants. 2) Fighter gets an idea and goes to his alchemist- "I'm going to fight a big creature with a big mouth that could swallow me up in one or two nibbles- can you come up with some kind of repellent, expectorant, or other kind of goop to put on my armor so it won't do that?" To answer the fighter, the alchemist (or one of his predecessors) will [I]have[/I] to do research- either empirical work in the field or magical- to determine what things actually repel the critter in question, if it is possible to put that stuff into an effective goop, if that goop can be applied to armor, and how much is needed to be effective. There may even be a trail of dead assistants who helped find that info out. And not every alchemist will have or be willing to share this info with his colleagues, making availability of the goop hit or miss. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Armor Spikes: Unpractical?
Top