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General Tabletop Discussion
*Pathfinder & Starfinder
Armored Casting (New Skill)
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<blockquote data-quote="Combat Wombat" data-source="post: 237959" data-attributes="member: 5401"><p>Firstly, this is my first post 'round here. Howdy <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>I've been working on a new campaign for a while (who hasn't?), and my group and I would like to see the possibility of wizzies running around in armor. Here's an easy idea we came up with.</p><p></p><p><strong>Armored Casting (Dex, Trained Only, Armor Check Penalty applies)</strong> </p><p><em>Exclusive Skill for Brd, Sorc, Wiz</em> (Others don't need it)</p><p></p><p>A check is made every time you cast a spell in armor. Take the result of the check, subtract 10, and that is how many points is deducted from your Arcane Spell Failure (similar mechanic to Jump). You can't add to your ASF in this way.</p><p></p><p>Here's some example DC's for casting in armor with no penalty:</p><p></p><p>Leather DC 20</p><p>Chain Shirt DC 30</p><p>Breastplate DC 35</p><p>Full Plate DC 45</p><p></p><p>Assuming 18 Dex, MW armor, max ranks, skill focus, and Armor check penalty, a character rolling a 10 would need to be the following level to make those DC's.</p><p></p><p>Leather Lvl 1</p><p>Chain Shirt Lvl 12</p><p>Breastplate Lvl 19</p><p>Full Plate Lvl 29</p><p></p><p>The problem is making the skill useful enough for high level characters. By level 19 wearing a breastplate at the cost of a maxed skill and two feats (for proficiency in the armor) certainly isn't worth it when things like <em>bracers of armor</em> float about. A chain shirt at level 12 isn't hot either.</p><p></p><p>I've got some ideas about how to fix this, but I want to see what you guys have to say before I go slowing down any brains with my wacky ideas. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>Questions, suggestions, comments, or snide remarks?</p></blockquote><p></p>
[QUOTE="Combat Wombat, post: 237959, member: 5401"] Firstly, this is my first post 'round here. Howdy :D I've been working on a new campaign for a while (who hasn't?), and my group and I would like to see the possibility of wizzies running around in armor. Here's an easy idea we came up with. [B]Armored Casting (Dex, Trained Only, Armor Check Penalty applies)[/B] [I]Exclusive Skill for Brd, Sorc, Wiz[/I] (Others don't need it) A check is made every time you cast a spell in armor. Take the result of the check, subtract 10, and that is how many points is deducted from your Arcane Spell Failure (similar mechanic to Jump). You can't add to your ASF in this way. Here's some example DC's for casting in armor with no penalty: Leather DC 20 Chain Shirt DC 30 Breastplate DC 35 Full Plate DC 45 Assuming 18 Dex, MW armor, max ranks, skill focus, and Armor check penalty, a character rolling a 10 would need to be the following level to make those DC's. Leather Lvl 1 Chain Shirt Lvl 12 Breastplate Lvl 19 Full Plate Lvl 29 The problem is making the skill useful enough for high level characters. By level 19 wearing a breastplate at the cost of a maxed skill and two feats (for proficiency in the armor) certainly isn't worth it when things like [I]bracers of armor[/I] float about. A chain shirt at level 12 isn't hot either. I've got some ideas about how to fix this, but I want to see what you guys have to say before I go slowing down any brains with my wacky ideas. ;) Questions, suggestions, comments, or snide remarks? [/QUOTE]
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Armored Casting (New Skill)
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