Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Armour class and essentialism
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="James Gasik" data-source="post: 8591045" data-attributes="member: 6877472"><p>You're right in that adding +1's every level isn't necessary. It's one of those things that was done for 2 reasons. The first is, that's how it had been done since the very beginning, more or less. You go up a level, your attack bonus increases based on a formula.</p><p></p><p>The second is kind of a failsafe against falling behind. You can see this in action in 5e as well- character A starts with a 14 Strength and has a +4 to hit. Character B starts with a 16 Strength and has +5 to hit.</p><p></p><p>At level 4, Character A decides to take a feat that sounds cool to him, let's call it, "Iron Chef Cooking Master". It only increases Strength by +1. No change to attack bonus.</p><p></p><p>Character B decides to use their ASI as the Gaming Gods intended and raises his Strength to 18, now they have +6 to hit. <strong>Eventually</strong> this problem can fix itself, but it may take a very long time before both characters have the same attack bonus.</p><p></p><p>Any system that automatically increases numbers as you level is setting a floor. 5e does this more gradually, as proficiency bonus only increases a few times over the course of your career. 5e thus sets the floor pretty low, which is fine if you don't want to repeat the kobold/goblin/hobgoblin/orc/bugbear/ogre/troll/hill giant/stone giant/fire giant, etc. etc. loop.</p><p></p><p>However! And this is worth pointing out. 4e was perfectly capable of doing exactly what bounded accuracy does. You could just raise monsters a level. Done. I ran a Feywild adventure where my 11th level PC's had to assault a mountain infested by Fey goblins (apparently, I was ahead of my time).</p><p></p><p>Did I have to create new monsters? Nope, I just went to the DM tools, selected "goblin" and cranked up it's level to 10. Huzzah, 10th level Goblins.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 8591045, member: 6877472"] You're right in that adding +1's every level isn't necessary. It's one of those things that was done for 2 reasons. The first is, that's how it had been done since the very beginning, more or less. You go up a level, your attack bonus increases based on a formula. The second is kind of a failsafe against falling behind. You can see this in action in 5e as well- character A starts with a 14 Strength and has a +4 to hit. Character B starts with a 16 Strength and has +5 to hit. At level 4, Character A decides to take a feat that sounds cool to him, let's call it, "Iron Chef Cooking Master". It only increases Strength by +1. No change to attack bonus. Character B decides to use their ASI as the Gaming Gods intended and raises his Strength to 18, now they have +6 to hit. [B]Eventually[/B] this problem can fix itself, but it may take a very long time before both characters have the same attack bonus. Any system that automatically increases numbers as you level is setting a floor. 5e does this more gradually, as proficiency bonus only increases a few times over the course of your career. 5e thus sets the floor pretty low, which is fine if you don't want to repeat the kobold/goblin/hobgoblin/orc/bugbear/ogre/troll/hill giant/stone giant/fire giant, etc. etc. loop. However! And this is worth pointing out. 4e was perfectly capable of doing exactly what bounded accuracy does. You could just raise monsters a level. Done. I ran a Feywild adventure where my 11th level PC's had to assault a mountain infested by Fey goblins (apparently, I was ahead of my time). Did I have to create new monsters? Nope, I just went to the DM tools, selected "goblin" and cranked up it's level to 10. Huzzah, 10th level Goblins. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Armour class and essentialism
Top