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Armour Dilemma: Am I Wrong Here?
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<blockquote data-quote="Numion" data-source="post: 913619" data-attributes="member: 124"><p>I don't think anyone really approved what the player did.</p><p></p><p>But do still consider that your host analogy for RPGs isn't the only one. I'd rather compare RPGs to social gatherings where people play other games. Like monopoly, alias or even some sports like soccer or such. It's a group activity. DM is really just one player of the group. Sometimes the DMs finely crafted story, hours of preparation and even his ego has to take back seat for the enjoyment of the group as a whole. </p><p></p><p>In your case the fault was probably mostly your immature players, but it's still worth noting that it all could've been solved by a small tinkering of the encounter. All this could've been avoided if you hadn't followed the rules to the letter about the armors. </p><p></p><p>Don't get me wrong, you were quite likely right in your decision. But what is that worth when the gaming night was ruined or at least disturbed by these events?</p></blockquote><p></p>
[QUOTE="Numion, post: 913619, member: 124"] I don't think anyone really approved what the player did. But do still consider that your host analogy for RPGs isn't the only one. I'd rather compare RPGs to social gatherings where people play other games. Like monopoly, alias or even some sports like soccer or such. It's a group activity. DM is really just one player of the group. Sometimes the DMs finely crafted story, hours of preparation and even his ego has to take back seat for the enjoyment of the group as a whole. In your case the fault was probably mostly your immature players, but it's still worth noting that it all could've been solved by a small tinkering of the encounter. All this could've been avoided if you hadn't followed the rules to the letter about the armors. Don't get me wrong, you were quite likely right in your decision. But what is that worth when the gaming night was ruined or at least disturbed by these events? [/QUOTE]
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