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Armour Dilemma: Am I Wrong Here?
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<blockquote data-quote="Caliban" data-source="post: 921519" data-attributes="member: 284"><p>*shrug* As I said, you can't deal with it so you think it's useless. </p><p></p><p>I've played Heavy Armor characters and Light Armor characters. </p><p></p><p>Lighter armor is only better if you are playing a high dex character with unlimited funds. (The only light armor with a +5 AC is Mithril Chain or Mithril Breastplate. Not every character has access to a mithril armor factory.)</p><p></p><p>If your character has a normal dex (i.e. 10-14) then Heavy armor is the cheapest, most effective way to get a high AC until you are high enough level to have "unlimited funds". And once you do, Heavy Armor still has an edge. </p><p></p><p>Three points of AC can make a huge difference when it comes to an optimized AC, especially at higher levels. More than once, the difference between needing a 20 to hit my PC and needing an 18 to hit him as saved him from taking large amounts of damage. It prevents being Rended, and makes it nearly impossible to confirm a crit even if he does get hit. </p><p></p><p></p><p></p><p></p><p>And yours amazes me. </p><p></p><p>If you actually think I was being verbally abusive, then you have led a very sheltered life.</p></blockquote><p></p>
[QUOTE="Caliban, post: 921519, member: 284"] *shrug* As I said, you can't deal with it so you think it's useless. I've played Heavy Armor characters and Light Armor characters. Lighter armor is only better if you are playing a high dex character with unlimited funds. (The only light armor with a +5 AC is Mithril Chain or Mithril Breastplate. Not every character has access to a mithril armor factory.) If your character has a normal dex (i.e. 10-14) then Heavy armor is the cheapest, most effective way to get a high AC until you are high enough level to have "unlimited funds". And once you do, Heavy Armor still has an edge. Three points of AC can make a huge difference when it comes to an optimized AC, especially at higher levels. More than once, the difference between needing a 20 to hit my PC and needing an 18 to hit him as saved him from taking large amounts of damage. It prevents being Rended, and makes it nearly impossible to confirm a crit even if he does get hit. [b][/B] And yours amazes me. If you actually think I was being verbally abusive, then you have led a very sheltered life. [/QUOTE]
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