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Armour Dilemma: Am I Wrong Here?
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<blockquote data-quote="Caliban" data-source="post: 921763" data-attributes="member: 284"><p><strong>Re: Re: Re: Re: ?</strong></p><p></p><p></p><p></p><p>I don't know, bending the rules so that the PC's are always in the best position to deal with things get's pretty stale in my opinion. </p><p></p><p>I would enjoy the game less if the DM never made me deal with the downsides of my character decisions. And using heavy armor is a decision that has it's down sides, most notably in a night attack. </p><p></p><p>It makes the victory seem meaningless if the DM made sure I was going to win. If I can count on the DM to be "inconsistant" when one of my decisions catches up to me, then it really isn't a decision with consequences. PC's should be heroes, and heroes often have to deal with adversity. That's how you find out they are heroes.</p></blockquote><p></p>
[QUOTE="Caliban, post: 921763, member: 284"] [b]Re: Re: Re: Re: ?[/b] I don't know, bending the rules so that the PC's are always in the best position to deal with things get's pretty stale in my opinion. I would enjoy the game less if the DM never made me deal with the downsides of my character decisions. And using heavy armor is a decision that has it's down sides, most notably in a night attack. It makes the victory seem meaningless if the DM made sure I was going to win. If I can count on the DM to be "inconsistant" when one of my decisions catches up to me, then it really isn't a decision with consequences. PC's should be heroes, and heroes often have to deal with adversity. That's how you find out they are heroes. [/QUOTE]
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Armour Dilemma: Am I Wrong Here?
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