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General Tabletop Discussion
*TTRPGs General
Armour Dilemma: Am I Wrong Here?
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<blockquote data-quote="Sanackranib" data-source="post: 922048" data-attributes="member: 8674"><p><strong>donning armor</strong></p><p></p><p>I had the reverse problem in one of my games. the PC in question (also in Full Plate) got submerged in 15' of water and was gonna drown if he didn't get out of his armor. per the donning/doffing of armor rules he was gonna drown. his responce was to cut straps etc and drop the sholder plates and brestplate 1st then try to surface with the reduced weight. had he removed all of the armor even rushing he would have drowned 2-3 rounds before he finished. In the end getting the tanks to adventure without their armor is like asking the wizard to burn his spellbooks. but as was mentioned earlier you faced them with a choice, the options of wich they didn't like. thats your job as a GOOD DM. so dont let it bother you if they had to choose. Sounds like it would have been an intense fight at the tower, wish I could have seen it.</p></blockquote><p></p>
[QUOTE="Sanackranib, post: 922048, member: 8674"] [b]donning armor[/b] I had the reverse problem in one of my games. the PC in question (also in Full Plate) got submerged in 15' of water and was gonna drown if he didn't get out of his armor. per the donning/doffing of armor rules he was gonna drown. his responce was to cut straps etc and drop the sholder plates and brestplate 1st then try to surface with the reduced weight. had he removed all of the armor even rushing he would have drowned 2-3 rounds before he finished. In the end getting the tanks to adventure without their armor is like asking the wizard to burn his spellbooks. but as was mentioned earlier you faced them with a choice, the options of wich they didn't like. thats your job as a GOOD DM. so dont let it bother you if they had to choose. Sounds like it would have been an intense fight at the tower, wish I could have seen it. [/QUOTE]
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Armour Dilemma: Am I Wrong Here?
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