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Armour Dilemma: Am I Wrong Here?
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<blockquote data-quote="Scarbonac" data-source="post: 923479" data-attributes="member: 9129"><p>Uh-<em>huh</em>. So, someone can just fly down out of the sky, <em>in the middle of the night</em>, walk into an unlocked, unguarded ducal palace completely unchallanged, get to the Duke's bedroom, rouse him from his rest and immediately get him to zip off into the late-night sky so that Super-Duke can save the day?</p><p></p><p></p><p>Some scruffy little urchin hasn't wandered in off the street, CdG'd the Duke with a fire-hardened carrot while he's in reverie, and made off with a frilly lace-trimmed pillow-case or two of the ducal lewt?</p><p></p><p>And how do you know so much about Mugabe?</p><p></p><p></p><p></p><p></p><p></p><p></p><p>Okalie-Dokalie, then, I'll need a complete break-down of all actions taken, transcripts of the discussions with times taken down for each, several scale maps of the area (showing where the vampires' tower is in relation to the PCs' house and the ducal palace, and indicating heights of buildings, particularly those between <em>flying</em> characters and their destinations, conditions of streets and lighting for same), a complete list of all spells cast and level(s) of caster(s), magic items used, modes of movement and <em>exact</em> rates of speed for each mode and character.</p><p></p><p></p><p>In triplicate. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p></p><p></p><p></p><p></p><p>Ha. </p><p></p><p>Ha. </p><p></p><p>Ha.</p><p></p><p></p><p>You misunderstand (not that I'm surprised at that); what exploded? What purpose did it serve other than to alert the characters that something was going down? From your descriptions, there were no spells cast that would make a ''horrible explosion''. <em>Wall</em> spells and <em>enchantments</em> don't go ''ka-boom''. So what went ''ka-boom''? Had one of the guards eaten a bad triple-bean chili burrito for lunch and then got too close to one of the <em>walls of fire</em>?</p><p></p><p></p><p></p><p>BTW, fire-wielding vampires seems just plain <em>wrong</em> to me (like a Tenctonese using water-balloons filled with seawater).</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>So, did this come up at the big meeting? Super-Duke was down with this plan of using the clerics of the NE Gawd of Undead? Or did he even know about it? How smart <em>was</em> he, anyway,a nd how did he manage to get to be the Duke? Did he deserve to be Duke, or would the average 6-year-old be a decent replacement?</p><p></p><p></p><p>The guy who yelled at you was being a jerk (and now I begin to wonder just how big an explosion <em>that</em> actually was), but it starts to sound like the rest of them are on the low side of Epsilon Semi-Moron. I think that I'd dump them <em>all</em> at this point and take up writing bad poetry and masochistically-posting it at Portal Of Evil as a hobby instead.</p><p></p><p></p><p></p><p>Oh, and this caught my eye (from Page 4 -- I <em>think</em>):</p><p></p><p></p><p></p><p><em>Haste</em> helps with the speed of <em>fly</em> spells? Where does it say that? Is it in the errata and I just missed it?</p><p></p><p></p><p></p><p>Haste</p><p>Transmutation</p><p>Level: Brd 3, Sor/Wiz 3</p><p>Components: V, S, M</p><p>Casting Time: 1 action</p><p>Range: Close (25 ft. + 5 ft./2 levels)</p><p>Target: One creature</p><p>Duration: 1 round/level</p><p>Saving Throw: Fortitude negates (harmless)</p><p>Spell Resistance: Yes (harmless)</p><p>The transmuted creature moves and acts more quickly than normal. This extra speed has several effects.</p><p>On its turn, the subject may take an extra partial action, either before or after its regular action.</p><p>The subject gains a +4 haste bonus to AC. The subject loses this bonus whenever it would lose a dodge bonus.</p><p>The subject can jump one and a half times as far as normal. This increase counts as an enhancement bonus.</p><p>Haste dispels and counters slow.</p></blockquote><p></p>
[QUOTE="Scarbonac, post: 923479, member: 9129"] Uh-[i]huh[/i]. So, someone can just fly down out of the sky, [i]in the middle of the night[/i], walk into an unlocked, unguarded ducal palace completely unchallanged, get to the Duke's bedroom, rouse him from his rest and immediately get him to zip off into the late-night sky so that Super-Duke can save the day? Some scruffy little urchin hasn't wandered in off the street, CdG'd the Duke with a fire-hardened carrot while he's in reverie, and made off with a frilly lace-trimmed pillow-case or two of the ducal lewt? And how do you know so much about Mugabe? Okalie-Dokalie, then, I'll need a complete break-down of all actions taken, transcripts of the discussions with times taken down for each, several scale maps of the area (showing where the vampires' tower is in relation to the PCs' house and the ducal palace, and indicating heights of buildings, particularly those between [i]flying[/i] characters and their destinations, conditions of streets and lighting for same), a complete list of all spells cast and level(s) of caster(s), magic items used, modes of movement and [i]exact[/i] rates of speed for each mode and character. In triplicate. :D Ha. Ha. Ha. You misunderstand (not that I'm surprised at that); what exploded? What purpose did it serve other than to alert the characters that something was going down? From your descriptions, there were no spells cast that would make a ''horrible explosion''. [i]Wall[/i] spells and [i]enchantments[/i] don't go ''ka-boom''. So what went ''ka-boom''? Had one of the guards eaten a bad triple-bean chili burrito for lunch and then got too close to one of the [i]walls of fire[/i]? BTW, fire-wielding vampires seems just plain [i]wrong[/i] to me (like a Tenctonese using water-balloons filled with seawater). So, did this come up at the big meeting? Super-Duke was down with this plan of using the clerics of the NE Gawd of Undead? Or did he even know about it? How smart [i]was[/i] he, anyway,a nd how did he manage to get to be the Duke? Did he deserve to be Duke, or would the average 6-year-old be a decent replacement? The guy who yelled at you was being a jerk (and now I begin to wonder just how big an explosion [i]that[/i] actually was), but it starts to sound like the rest of them are on the low side of Epsilon Semi-Moron. I think that I'd dump them [i]all[/i] at this point and take up writing bad poetry and masochistically-posting it at Portal Of Evil as a hobby instead. Oh, and this caught my eye (from Page 4 -- I [i]think[/i]): [i]Haste[/i] helps with the speed of [i]fly[/i] spells? Where does it say that? Is it in the errata and I just missed it? Haste Transmutation Level: Brd 3, Sor/Wiz 3 Components: V, S, M Casting Time: 1 action Range: Close (25 ft. + 5 ft./2 levels) Target: One creature Duration: 1 round/level Saving Throw: Fortitude negates (harmless) Spell Resistance: Yes (harmless) The transmuted creature moves and acts more quickly than normal. This extra speed has several effects. On its turn, the subject may take an extra partial action, either before or after its regular action. The subject gains a +4 haste bonus to AC. The subject loses this bonus whenever it would lose a dodge bonus. The subject can jump one and a half times as far as normal. This increase counts as an enhancement bonus. Haste dispels and counters slow. [/QUOTE]
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