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*TTRPGs General
Armour Dilemma: Am I Wrong Here?
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<blockquote data-quote="Numion" data-source="post: 925044" data-attributes="member: 124"><p><strong>Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: ?</strong></p><p></p><p></p><p></p><p>Whats with the attitude? </p><p></p><p></p><p></p><p>No you wouldn't. If D&D is about manipulating the game in the name of solidarity and fun to you, I wouldn't DM for you. Why would you even do that? The point of this game is to have fun, why would you undermine that, even if you did have the opportunity to do so? </p><p></p><p></p><p></p><p>Hey, even we agree on something. Of course the PCs have to pay for their bad decisions. Nowhere I did I contradict that. In fusangites example, however, the players paid the consequences for wanting to dress their armors. they missed all the action and wasted the evening. </p><p></p><p></p><p></p><p>I see nothing wrong with that. Failure to oppose the vampires would have serious negative consequences for the PCs. </p><p></p><p></p><p></p><p>It means that while fusangite wanted absolution from the general community in this thread (and got it by 70% as he likes to remind) from being wrong, I'm more intrested in how the encounter could've been DMed better. With all players participating. I'm against the idea that the <em>players</em> needed to be taught a lesson instead of the PCs. I was looking to learn a lesson <strong>as a DM</strong> from this whole thing. </p><p></p><p>Having said that, the one player who threw a fit actually needs to be taught a lesson on manners. </p><p></p><p></p><p></p><p>Hmm. You didn't bother to read my later suggestions about the armor? After I noticed how important the correct application of rules was to fusangite, I suggested that he actually alter the encounters timetable (which was unnaturally tight anyway) instead of the dressing time for armors. My later suggestions were all without fudging rules one bit. So, apology accepted. You were confused, it seems <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Numion, post: 925044, member: 124"] [b]Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: ?[/b] Whats with the attitude? [B][/B] No you wouldn't. If D&D is about manipulating the game in the name of solidarity and fun to you, I wouldn't DM for you. Why would you even do that? The point of this game is to have fun, why would you undermine that, even if you did have the opportunity to do so? [B][/B] Hey, even we agree on something. Of course the PCs have to pay for their bad decisions. Nowhere I did I contradict that. In fusangites example, however, the players paid the consequences for wanting to dress their armors. they missed all the action and wasted the evening. [B][/B] I see nothing wrong with that. Failure to oppose the vampires would have serious negative consequences for the PCs. [B][/B] It means that while fusangite wanted absolution from the general community in this thread (and got it by 70% as he likes to remind) from being wrong, I'm more intrested in how the encounter could've been DMed better. With all players participating. I'm against the idea that the [i]players[/i] needed to be taught a lesson instead of the PCs. I was looking to learn a lesson [b]as a DM[/b] from this whole thing. Having said that, the one player who threw a fit actually needs to be taught a lesson on manners. [B][/B] Hmm. You didn't bother to read my later suggestions about the armor? After I noticed how important the correct application of rules was to fusangite, I suggested that he actually alter the encounters timetable (which was unnaturally tight anyway) instead of the dressing time for armors. My later suggestions were all without fudging rules one bit. So, apology accepted. You were confused, it seems ;) [/QUOTE]
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