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Armour Dilemma: Am I Wrong Here?
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<blockquote data-quote="jdavis" data-source="post: 926493" data-attributes="member: 8704"><p>I game a different style than fusangite does, it's just that I can see what he is saying here and it just seems that a lot of irrelevent stuff is getting blown out of proportion and the real point is getting missed. It doesn't matter if the fight was a suicide fight, they made a choice to skip it, if it was suicide without armor then it would of been suicide with the armor too (since when is Plate Mail good against Wizards throwing lightning bolts?). All the rest of this stuff is nitpicky stuff, they had a choice of getting to the fight in time to make a difference or putting on full Plate armor during a emergency. It wasn't suicide to not wear the armor, heck having the armor was really irrelevent for Clerics fighting undead. If they were three fighters and you expected them to wade into 21 waiting vampires in a direct clash then that would be different but it was a bunch of obviously busy enemies who were distracted and could of been picked off in small groups, it was clerics (who melee fighting is not their main strength anyway) not fighters and it was 40 rounds for them to get ready (not counting the time to get there.) The vampires were wizards (who had used up most of their high level spells) and most of the vampires were spawns, why would the vampires choose melee fighting in this scenerio to start with. They were reoccurring villians so the players should of had a good idea what they were up against from the start. They could of upped their AC with spells, they had the best defence of anyone against the vampires most feared attack, they were the best suited for this encounter even without their armor, it seems it was custom made for them to really shine and show just how powerful they actually were, two Clerics and a Paladin would of had a field day with 13 vampire spawn and there was no vampire there that could overwhelm them. They had a choice and they made a decision and they didn't get to the fight until the next game session, it's really that simple. Why does it matter if it took 12 rounds or 18 rounds to get the Duke? They wasted 40 rounds getting into armor that they could of done without and still won the day. The Duke is irrelevent he was just there to bail out the situation because the half of the party that would actually have problems with undead was hung out to dry by the half of the party which is powerful against undead. If the party of stuck together would the Duke even of showed up at all?</p></blockquote><p></p>
[QUOTE="jdavis, post: 926493, member: 8704"] I game a different style than fusangite does, it's just that I can see what he is saying here and it just seems that a lot of irrelevent stuff is getting blown out of proportion and the real point is getting missed. It doesn't matter if the fight was a suicide fight, they made a choice to skip it, if it was suicide without armor then it would of been suicide with the armor too (since when is Plate Mail good against Wizards throwing lightning bolts?). All the rest of this stuff is nitpicky stuff, they had a choice of getting to the fight in time to make a difference or putting on full Plate armor during a emergency. It wasn't suicide to not wear the armor, heck having the armor was really irrelevent for Clerics fighting undead. If they were three fighters and you expected them to wade into 21 waiting vampires in a direct clash then that would be different but it was a bunch of obviously busy enemies who were distracted and could of been picked off in small groups, it was clerics (who melee fighting is not their main strength anyway) not fighters and it was 40 rounds for them to get ready (not counting the time to get there.) The vampires were wizards (who had used up most of their high level spells) and most of the vampires were spawns, why would the vampires choose melee fighting in this scenerio to start with. They were reoccurring villians so the players should of had a good idea what they were up against from the start. They could of upped their AC with spells, they had the best defence of anyone against the vampires most feared attack, they were the best suited for this encounter even without their armor, it seems it was custom made for them to really shine and show just how powerful they actually were, two Clerics and a Paladin would of had a field day with 13 vampire spawn and there was no vampire there that could overwhelm them. They had a choice and they made a decision and they didn't get to the fight until the next game session, it's really that simple. Why does it matter if it took 12 rounds or 18 rounds to get the Duke? They wasted 40 rounds getting into armor that they could of done without and still won the day. The Duke is irrelevent he was just there to bail out the situation because the half of the party that would actually have problems with undead was hung out to dry by the half of the party which is powerful against undead. If the party of stuck together would the Duke even of showed up at all? [/QUOTE]
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