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Armour Dilemma: Am I Wrong Here?
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<blockquote data-quote="fusangite" data-source="post: 926856" data-attributes="member: 7240"><p>Everyone who is tired of reading Scarbonac's stuff, don't bother reading this post.</p><p></p><p></p><p></p><p></p><p></p><p>No. It isn't. The only variable which affects sorcerors is how many spell slots they have used up; they are not affected by which spells they have memorized as long as they haven't cast a large number of spells, they are almost always equally prepared. </p><p></p><p>More importantly, elves really do not sleep. You even admit this. I am completely baffled by your insistence that my statement that elves do not sleep is a misinterpretation of the rules. How can it be a misinterpretation of the rules to state something that everyone agrees is true!? </p><p></p><p></p><p></p><p>Yep. Look at my statements; where am I implying that they almost always have all their spell slots useable? </p><p></p><p></p><p></p><p>On what basis do you suggest that my statement </p><p>(a) that elves do not sleep; and</p><p>(b) sorcerors are almost always equally prepared </p><p>is a misunderstanding of the rules. You have just admitted that sorcerors do not have to prepare which spells they're casting and that elves do not sleep. You are really stretching here to argue that the context in which I have made indisputably true statements indicates that I must believe patently false things.</p><p></p><p>And, just to clarify, the duke killed about 20 innocent guards along with the 1 vampires and 2 spawn he killed.</p><p></p><p></p><p></p><p>So, of the vampires who died that episode, one, I repeat, <strong>ONE</strong> was killed by the duke. How does that fit into your deus ex machina theory? He killed one 7th level vampire while the PCs managed to take out the 14th level archmage and some other vampires.</p><p></p><p></p><p></p><p>Ok. Which rules am I wrong about? Are you really contending that because I said elves do not sleep that I meant elves never rest? Are you contending that my stating that sorcerors are almost always equally prepared that I meant that sorcerors don't need to rest, as opposed to the more obvious meaning that sorcerors don't need to choose and memorize the next day's spells every night?</p><p></p><p>Ok. Let's suppose that my words don't mean what their lexical definitions indicate but in fact mean the fiction that you've dreamed up. If the duke cast no spells the previous day, given that casting spells is not a normal everyday thing for an aristocratic ruler to do, how would things be any different based on your misinterpretation of my words?</p><p></p><p></p><p></p><p>The PC arrived 54 seconds after the explosion. How do you know whether or not the duke was concerned?</p><p></p><p></p><p></p><p>Good question. Maybe it had something to do with the nature of the meeting he was having. I could explain what the meeting was about and with whom it was being held but I somehow know that you will then attack the plausibility of the meeting and somehow use it to argue that my campaign reality is flawed based on that. </p><p></p><p>You see, the real problem here is that you continue to make outrageous assumptions about what is going on in my campaign world based on nothing other than your apparent resentment about other campaigns that have over-involved powerful NPCs and your oft-declared lack of sleep.</p><p></p><p></p><p></p><p>No. I never told them to put on any armour. What I kept saying was "you can stop putting on your armour any time." How is that telling them to don different armour? I didn't tell them to cast any spells. What I did was inform the people in this discussion that they had <em>Negative Energy Protection</em>, a spell whose duration suggests that one wouldn't cast it until after one had arrived at the combat, <em>Lesser Restoration</em>, a spell that wouldn't have been useful unless someone was already damaged by an energy drain attack, and <em>Searing Light</em> and <em>Cure (various)</em> spells which were touch attack spells that again, shouldn't have been cast until after arriving at the combat. Why did I mention the griffin? Well, because riding the griffing would have been the fastest way to get to the combat.</p><p></p><p></p><p></p><p>You seem to forget that for the first half of the combat, the duke wasn't even there.</p><p></p><p>Now, there's your story about your capacity to wake up in the middle of the night and react... While it's very interesting that you, who do not live by the sword, cannot wake up and be combat ready, I don't think it can be generalized to argue that no one can wake up and be combat ready. Think of all the Hollywood movies in which people sneak up on tough guys in their sleep and the tough guy wakes up and puts them in a choke hold. That's the reality D&D is interested in replicating -- not your hotel room in DC but the reality in compelling violent hero narratives.</p><p></p><p></p><p></p><p></p><p></p><p>Well, this insulting little statement made me actually bother to respond to your latest missive point by point. But the fact is that when you try to argue that my completely true statement that "elves do not sleep" is proof positive that I don't understand the rules might make you consider the possibility that not all of your points actually merit a response.</p><p></p><p></p><p></p><p></p><p></p><p>Right. And what did you assume? You assumed that because it was after dark, the duke must be resting alone in his room in his bedclothes. Why? Not because you had any evidence either way but because you are predisposed to believe whatever I do in my campaign must be absurd, unfair and against the rules. </p><p></p><p>You then go on to state that the following statements contradict eachother:</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>So, if the duke is having a private meeting, perhaps even about a confidential matter, what is your problem with the guards being unsure about whether they should stop someone from coming to see the duke with an urgent message? The guards know the duke would normally want to see the character but are not sure whether this should supersede his desire to have a private meeting. </p><p></p><p></p><p></p><p>So, does that make this individual itching to see the duke more or less threatening? It might be a tough judgement call to make for a member of the Ylyvian Guard, mightn't it?</p><p></p><p></p><p></p><p>Do you recall your original position was that it should have been impossible for the sorceror to come in and speak to the duke without being attacked or otherwise stopped? I'm now finding it rather amusing that you're arguing that it is completely outrageous that the guards could be unsure after a 12 second verbal exchange about whether to allow the sorceror to interrupt the duke's private meeting. </p><p></p><p>This is what I meant earlier about your extreme contrariness indicating that perhaps your posts do not merit point by point responses.</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>Ok. Here's another reason I stopped responding to you point by point before. You are repetitive.</p><p></p><p>So, I guess I have to be repetitive. You chose to read between the lines of my statement and conclude that I was taking the position that elves never rest. Look, the sorceror who went to get the duke is an elf as well. I know what the rest requirements are for elves because he rests almost every night. You have decided to conclude that when I say "sleep" I mean "rest" while when you say "sleep" you mean "sleep." </p><p></p><p></p><p></p><p>Actually, he's not much into divination and enchantment spells -- he's more into evocation and the like (the spells that got him the job as opposed to the ones that keep him in it); those spells are generally cast by Jamuansi, his Supreme Secret Councilor. The everyday uses of <em>Wall of Ice</em> and the like are surprisingly limited when ruling a city.</p><p></p><p></p><p></p><p>Well, I actually maintain spell spreadsheets for all my major villains and NPCs; they took a while to set up but now I can go into every game, with only 20 minutes' work and know precisely how many and which spells are available to most of the key people in the city. </p><p></p><p></p><p></p><p>I've studied some monastic traditions which involve deep meditation. Part of the discipline is developing the capacity to enter and leave the state with relative ease while at the same time being able to meditate deeply. I've also worked with two hypnotherapists and this capacity to move between these two states of consciousness with ease is a much valued aspect of the training.</p><p></p><p>Ok. Now I'm done. This is the last point by point response to you on which I'm going to expend my time.</p></blockquote><p></p>
[QUOTE="fusangite, post: 926856, member: 7240"] Everyone who is tired of reading Scarbonac's stuff, don't bother reading this post. No. It isn't. The only variable which affects sorcerors is how many spell slots they have used up; they are not affected by which spells they have memorized as long as they haven't cast a large number of spells, they are almost always equally prepared. More importantly, elves really do not sleep. You even admit this. I am completely baffled by your insistence that my statement that elves do not sleep is a misinterpretation of the rules. How can it be a misinterpretation of the rules to state something that everyone agrees is true!? Yep. Look at my statements; where am I implying that they almost always have all their spell slots useable? On what basis do you suggest that my statement (a) that elves do not sleep; and (b) sorcerors are almost always equally prepared is a misunderstanding of the rules. You have just admitted that sorcerors do not have to prepare which spells they're casting and that elves do not sleep. You are really stretching here to argue that the context in which I have made indisputably true statements indicates that I must believe patently false things. And, just to clarify, the duke killed about 20 innocent guards along with the 1 vampires and 2 spawn he killed. So, of the vampires who died that episode, one, I repeat, [b]ONE[/b] was killed by the duke. How does that fit into your deus ex machina theory? He killed one 7th level vampire while the PCs managed to take out the 14th level archmage and some other vampires. Ok. Which rules am I wrong about? Are you really contending that because I said elves do not sleep that I meant elves never rest? Are you contending that my stating that sorcerors are almost always equally prepared that I meant that sorcerors don't need to rest, as opposed to the more obvious meaning that sorcerors don't need to choose and memorize the next day's spells every night? Ok. Let's suppose that my words don't mean what their lexical definitions indicate but in fact mean the fiction that you've dreamed up. If the duke cast no spells the previous day, given that casting spells is not a normal everyday thing for an aristocratic ruler to do, how would things be any different based on your misinterpretation of my words? The PC arrived 54 seconds after the explosion. How do you know whether or not the duke was concerned? Good question. Maybe it had something to do with the nature of the meeting he was having. I could explain what the meeting was about and with whom it was being held but I somehow know that you will then attack the plausibility of the meeting and somehow use it to argue that my campaign reality is flawed based on that. You see, the real problem here is that you continue to make outrageous assumptions about what is going on in my campaign world based on nothing other than your apparent resentment about other campaigns that have over-involved powerful NPCs and your oft-declared lack of sleep. No. I never told them to put on any armour. What I kept saying was "you can stop putting on your armour any time." How is that telling them to don different armour? I didn't tell them to cast any spells. What I did was inform the people in this discussion that they had [i]Negative Energy Protection[/i], a spell whose duration suggests that one wouldn't cast it until after one had arrived at the combat, [i]Lesser Restoration[/i], a spell that wouldn't have been useful unless someone was already damaged by an energy drain attack, and [i]Searing Light[/i] and [i]Cure (various)[/i] spells which were touch attack spells that again, shouldn't have been cast until after arriving at the combat. Why did I mention the griffin? Well, because riding the griffing would have been the fastest way to get to the combat. You seem to forget that for the first half of the combat, the duke wasn't even there. Now, there's your story about your capacity to wake up in the middle of the night and react... While it's very interesting that you, who do not live by the sword, cannot wake up and be combat ready, I don't think it can be generalized to argue that no one can wake up and be combat ready. Think of all the Hollywood movies in which people sneak up on tough guys in their sleep and the tough guy wakes up and puts them in a choke hold. That's the reality D&D is interested in replicating -- not your hotel room in DC but the reality in compelling violent hero narratives. Well, this insulting little statement made me actually bother to respond to your latest missive point by point. But the fact is that when you try to argue that my completely true statement that "elves do not sleep" is proof positive that I don't understand the rules might make you consider the possibility that not all of your points actually merit a response. Right. And what did you assume? You assumed that because it was after dark, the duke must be resting alone in his room in his bedclothes. Why? Not because you had any evidence either way but because you are predisposed to believe whatever I do in my campaign must be absurd, unfair and against the rules. You then go on to state that the following statements contradict eachother: So, if the duke is having a private meeting, perhaps even about a confidential matter, what is your problem with the guards being unsure about whether they should stop someone from coming to see the duke with an urgent message? The guards know the duke would normally want to see the character but are not sure whether this should supersede his desire to have a private meeting. So, does that make this individual itching to see the duke more or less threatening? It might be a tough judgement call to make for a member of the Ylyvian Guard, mightn't it? Do you recall your original position was that it should have been impossible for the sorceror to come in and speak to the duke without being attacked or otherwise stopped? I'm now finding it rather amusing that you're arguing that it is completely outrageous that the guards could be unsure after a 12 second verbal exchange about whether to allow the sorceror to interrupt the duke's private meeting. This is what I meant earlier about your extreme contrariness indicating that perhaps your posts do not merit point by point responses. Ok. Here's another reason I stopped responding to you point by point before. You are repetitive. So, I guess I have to be repetitive. You chose to read between the lines of my statement and conclude that I was taking the position that elves never rest. Look, the sorceror who went to get the duke is an elf as well. I know what the rest requirements are for elves because he rests almost every night. You have decided to conclude that when I say "sleep" I mean "rest" while when you say "sleep" you mean "sleep." Actually, he's not much into divination and enchantment spells -- he's more into evocation and the like (the spells that got him the job as opposed to the ones that keep him in it); those spells are generally cast by Jamuansi, his Supreme Secret Councilor. The everyday uses of [i]Wall of Ice[/i] and the like are surprisingly limited when ruling a city. Well, I actually maintain spell spreadsheets for all my major villains and NPCs; they took a while to set up but now I can go into every game, with only 20 minutes' work and know precisely how many and which spells are available to most of the key people in the city. I've studied some monastic traditions which involve deep meditation. Part of the discipline is developing the capacity to enter and leave the state with relative ease while at the same time being able to meditate deeply. I've also worked with two hypnotherapists and this capacity to move between these two states of consciousness with ease is a much valued aspect of the training. Ok. Now I'm done. This is the last point by point response to you on which I'm going to expend my time. [/QUOTE]
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