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Armour Dilemma: Am I Wrong Here?
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<blockquote data-quote="Will" data-source="post: 926948" data-attributes="member: 5566"><p>(whew, long thread)</p><p></p><p>Well, put me in the camp that boggles at the timing.</p><p></p><p>First, I, as a player, would _not_ have any reasonable expectation that 'an explosion' would mean 'I better get there in less than 4 minutes.'</p><p></p><p>I mean... 4 minutes? Takes me longer than that to walk down the street. Sure, I guess I could get further on a griffon or something, but...</p><p></p><p>The idea that an explosion heralds something so dramatic that I have to be there _right this minute_ seems unwarranted. Yes, it could be Cthulhu waking from a long nap, but it could also be the alchemist street igniting again.</p><p></p><p>If it were me, I would have sat there, putting on armor, until somebody told me things were more urgent.</p><p></p><p>Which nobody did.</p><p></p><p>And, after two hours of sitting there, not playing, I would have been really pissed off at the players who didn't inform my character what was going on, and at the DM for setting up the situation.</p><p></p><p>I would have had more grace than the bozo did, but as the two other players may have been thinking, I would be reconsidering playing that game again.</p><p></p><p></p><p>The only time I expect time-critical events like that is an ambush or people attacking where I am, or when we are at watch. And, all things considered, I think I could easily see 'attacking vampires and 100 dead/spawned villagers' vs. 'attacking vampires without armor' as a fairly clear 'choose #2' situation.</p><p></p><p>The other thing that would have annoyed the hell out of me, as soon as I figured it out, was that it was clear that the DM was setting the players up. Not the vampires... I'm sure the vampires wouldn't be thinking 'well, it'll take them 4 minutes to put on plate armor...'</p><p></p><p>The DM was specifically setting up a situation where they couldn't use their armor. It smacks of a DM domination game, and I would not be happy with it, if I were a player.</p><p></p><p></p><p>Let me be clear... I'm not saying Fusngite is a mean DM, a bad DM, or a jerk, or anything like that. I've encountered times when I, or other DMs, have backed into a corner and gotten stubborn about some point. I think this is one of those times.</p><p></p><p>You jerked them around. They weren't happy. One handled it like a dick. There you go.</p></blockquote><p></p>
[QUOTE="Will, post: 926948, member: 5566"] (whew, long thread) Well, put me in the camp that boggles at the timing. First, I, as a player, would _not_ have any reasonable expectation that 'an explosion' would mean 'I better get there in less than 4 minutes.' I mean... 4 minutes? Takes me longer than that to walk down the street. Sure, I guess I could get further on a griffon or something, but... The idea that an explosion heralds something so dramatic that I have to be there _right this minute_ seems unwarranted. Yes, it could be Cthulhu waking from a long nap, but it could also be the alchemist street igniting again. If it were me, I would have sat there, putting on armor, until somebody told me things were more urgent. Which nobody did. And, after two hours of sitting there, not playing, I would have been really pissed off at the players who didn't inform my character what was going on, and at the DM for setting up the situation. I would have had more grace than the bozo did, but as the two other players may have been thinking, I would be reconsidering playing that game again. The only time I expect time-critical events like that is an ambush or people attacking where I am, or when we are at watch. And, all things considered, I think I could easily see 'attacking vampires and 100 dead/spawned villagers' vs. 'attacking vampires without armor' as a fairly clear 'choose #2' situation. The other thing that would have annoyed the hell out of me, as soon as I figured it out, was that it was clear that the DM was setting the players up. Not the vampires... I'm sure the vampires wouldn't be thinking 'well, it'll take them 4 minutes to put on plate armor...' The DM was specifically setting up a situation where they couldn't use their armor. It smacks of a DM domination game, and I would not be happy with it, if I were a player. Let me be clear... I'm not saying Fusngite is a mean DM, a bad DM, or a jerk, or anything like that. I've encountered times when I, or other DMs, have backed into a corner and gotten stubborn about some point. I think this is one of those times. You jerked them around. They weren't happy. One handled it like a dick. There you go. [/QUOTE]
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