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Armour Dilemma: Am I Wrong Here?
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<blockquote data-quote="drnuncheon" data-source="post: 930896" data-attributes="member: 96"><p>Time is passing in between 4 rounds and 40 rounds, too. What makes the dividing line hours instead of minutes (or days)?</p><p></p><p></p><p></p><p>I think you misunderstad what I was saying. Fusangite was in no way predetermining the <u>result</u> of the encounter by trying to make the players fight without their armor. He was determining the conditions, but all DMs do that at all times anyway.</p><p></p><p></p><p> </p><p></p><p>But you just said that the 4 players who went to fight should have been smacked down and sent home crying to mommy for coming without the other 3.</p><p></p><p>If the players come up with a plan that would let them win, would you have done it? Or would you have stuck with the above?</p><p></p><p></p><p></p><p>I'm still missing the 'saving them' part. The NPC came and helped in the battle, OK. Based on fusangite's testimony, he did for a whopping 3 combatants, so I'm not sure he <em>saved</em> them.</p><p></p><p></p><p></p><p>So, your players <em>never</em> surprise you? Your players never have good luck or a brilliant plan to let them beat the odds? Really? I have a hard time believing that.</p><p></p><p></p><p></p><p>If it's not arbitrary, then please share your criteria for making the decision.</p><p></p><p></p><p></p><p>Well, I've never met a player who always expected to have all of his toys, but apparently Fusangite has.</p><p></p><p></p><p></p><p>Because <em>searing light</em> and turning undead are melee touch attacks, right?</p><p></p><p></p><p></p><p>Well, one more time:</p><p></p><p>If you predetermine the result of an encounter such that 4 PCs <strong>cannot win</strong>, and you change the encounter to do so, then you are giving the NPCs special treatment - you're cheating for them.</p><p></p><p>Now, if that's not what you meant when you said things like "the 4 that decided to fight an encounter planned out for 7 players should have got their butts handed to them" or "4 players leave to fight a battle that they shouldn’t be able to win. They get routed and hurt in the process and return to the clerics to be healed and they launch a second wave. That how I would have handled it." then I apologize.</p><p></p><p>But it sure sounded like it to me.</p></blockquote><p></p>
[QUOTE="drnuncheon, post: 930896, member: 96"] Time is passing in between 4 rounds and 40 rounds, too. What makes the dividing line hours instead of minutes (or days)? I think you misunderstad what I was saying. Fusangite was in no way predetermining the [u]result[/u] of the encounter by trying to make the players fight without their armor. He was determining the conditions, but all DMs do that at all times anyway. But you just said that the 4 players who went to fight should have been smacked down and sent home crying to mommy for coming without the other 3. If the players come up with a plan that would let them win, would you have done it? Or would you have stuck with the above? I'm still missing the 'saving them' part. The NPC came and helped in the battle, OK. Based on fusangite's testimony, he did for a whopping 3 combatants, so I'm not sure he [i]saved[/i] them. So, your players [i]never[/i] surprise you? Your players never have good luck or a brilliant plan to let them beat the odds? Really? I have a hard time believing that. If it's not arbitrary, then please share your criteria for making the decision. Well, I've never met a player who always expected to have all of his toys, but apparently Fusangite has. Because [i]searing light[/i] and turning undead are melee touch attacks, right? Well, one more time: If you predetermine the result of an encounter such that 4 PCs [b]cannot win[/b], and you change the encounter to do so, then you are giving the NPCs special treatment - you're cheating for them. Now, if that's not what you meant when you said things like "the 4 that decided to fight an encounter planned out for 7 players should have got their butts handed to them" or "4 players leave to fight a battle that they shouldn’t be able to win. They get routed and hurt in the process and return to the clerics to be healed and they launch a second wave. That how I would have handled it." then I apologize. But it sure sounded like it to me. [/QUOTE]
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