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Armour Dilemma: Am I Wrong Here?
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<blockquote data-quote="jdavis" data-source="post: 935010" data-attributes="member: 8704"><p>Aqua Teen Hunger Force: <a href="http://www.adultswim.com/shows/athf/index.html" target="_blank">http://www.adultswim.com/shows/athf/index.html</a></p><p></p><p></p><p>We go ahead with the game, we have been gaming for decades now, nobody sweats a hour or two of in game inactivity. The big thing is that we are all friends first and gamers second. Here I'll give you a example.</p><p></p><p>We were fighting a vampire (go figure) and in his lair he had a Death Tyrant Beholder (FR pg. 309) guarding his casket. They broke into the lair, fought off some spawn and kicked in the door to the room where the casket is. The halfling rogue gets hit by the Beholders finger of death ray in the first round, rolls a bad fortitude save and dies instantly. We are a hour and a half into a adventure that will take 4 sessions to finish, they are trying to rescue the daughter of the king's advisor, the nearest temple with a high enough level cleric is 2 weeks hard ride away, they only have mulitclass clerics in the party (2 levels cleric 9 levels of paladin, the other was 5 levels of wizard 4 levels of cleric, at the time).They figure that if they ride 2 weeks to the temple to get him raised, then ride 2 weeks back that the girl will be dead, or worse just something else for them to fight. They were not prepared for instant death (they had a ton of healing scrolls and potions but no raise dead or resurection). So they cut the character's head off and put him in a keg of brandy (so he wouldn't become a vampire, long story). The player sat it out. He stayed at the table and stayed involved with what was going on, he helped the DM with some stuff and he still had fun, his character was just dead. He got a promotion at work that caused him to miss two sessions and he came back to game with his character still in a brandy keg. It took over 2 hours into that part of it before he got resurected. He missed large parts of two sessions, but he never had any problems, it was just part of the game. (The Paladin insisted on getting some scrolls with resurection for the next adventure, the halfling still thought they would be too expensive, but then again he was a little tipsy.) This kind of stuff happens all the time, and with our game working around other peoples schedules, people miss quite often so they are used to not having a full party. We game because we are friends and enjoy hanging out with each other, just because his character blew a role doesn't mean he can't hang out with his friends. If we are all in the same room then we can still have fun, heck we have had people from out of town visit and set in (without a character) who still have lots of fun hanging out. We had a character rended into 4 pieces by a troll about a month ago, he missed the last 2 hours of the adventure but he even still sat at the table and still had a load of fun, we got into a big discussion on how to get him raised (different characters at 6th level, with no money) and he was right there in on it. He had as much fun (if not more) being dead. Our game is all about us getting together as friends, we tried to play years ago where you had to stay in character no matter what, heck we played where anything you said it was assumed that your character was saying it, that got real old real quick. </p><p></p><p>Some of the most fun sessions we have had in years were when the before mentioned halfling would go off on his own in the city. The other players got a kick out of just how much trouble he got into, they were not even involved but they sat there and had lots of fun just watching the action. (I game with several theater people, they tend to go a little overboard on role playing sometimes.) In the original armor story I doubt it would of bothered anybody I play with if they did just sit and watch the action, particularly if in game conversations were ok, they'd still have a heck of a time. Of course the group I play with would of never even considered putting on any armor (even if they had some time for it). They would of been in the thick of the fight wearing nightshirts, well except the halfling he would of taken 4 minutes to get his boots on then showed up and bragged about his great victory. Us having fun has to do with our attitude going into the game, if you want to have fun you can, even if your character is dead and shoved into a brandy keg. I can give tons of examples of where somebody's character wasn't involved for hours at a time and they still had fun (the halfling yelled I'm going for help one time and wasn't seen again till the next session, the whole party but two characters were taken out by 2 grey slaad, one died but he got three of the PCs, the other two PCs fought off the last one for over a hour while most opf the group sat there and watched.) This stuff isn't all that uncommon in our game and people still have plenty of fun, they want to have fun why would they give up and storm out?</p></blockquote><p></p>
[QUOTE="jdavis, post: 935010, member: 8704"] Aqua Teen Hunger Force: [url]http://www.adultswim.com/shows/athf/index.html[/url] We go ahead with the game, we have been gaming for decades now, nobody sweats a hour or two of in game inactivity. The big thing is that we are all friends first and gamers second. Here I'll give you a example. We were fighting a vampire (go figure) and in his lair he had a Death Tyrant Beholder (FR pg. 309) guarding his casket. They broke into the lair, fought off some spawn and kicked in the door to the room where the casket is. The halfling rogue gets hit by the Beholders finger of death ray in the first round, rolls a bad fortitude save and dies instantly. We are a hour and a half into a adventure that will take 4 sessions to finish, they are trying to rescue the daughter of the king's advisor, the nearest temple with a high enough level cleric is 2 weeks hard ride away, they only have mulitclass clerics in the party (2 levels cleric 9 levels of paladin, the other was 5 levels of wizard 4 levels of cleric, at the time).They figure that if they ride 2 weeks to the temple to get him raised, then ride 2 weeks back that the girl will be dead, or worse just something else for them to fight. They were not prepared for instant death (they had a ton of healing scrolls and potions but no raise dead or resurection). So they cut the character's head off and put him in a keg of brandy (so he wouldn't become a vampire, long story). The player sat it out. He stayed at the table and stayed involved with what was going on, he helped the DM with some stuff and he still had fun, his character was just dead. He got a promotion at work that caused him to miss two sessions and he came back to game with his character still in a brandy keg. It took over 2 hours into that part of it before he got resurected. He missed large parts of two sessions, but he never had any problems, it was just part of the game. (The Paladin insisted on getting some scrolls with resurection for the next adventure, the halfling still thought they would be too expensive, but then again he was a little tipsy.) This kind of stuff happens all the time, and with our game working around other peoples schedules, people miss quite often so they are used to not having a full party. We game because we are friends and enjoy hanging out with each other, just because his character blew a role doesn't mean he can't hang out with his friends. If we are all in the same room then we can still have fun, heck we have had people from out of town visit and set in (without a character) who still have lots of fun hanging out. We had a character rended into 4 pieces by a troll about a month ago, he missed the last 2 hours of the adventure but he even still sat at the table and still had a load of fun, we got into a big discussion on how to get him raised (different characters at 6th level, with no money) and he was right there in on it. He had as much fun (if not more) being dead. Our game is all about us getting together as friends, we tried to play years ago where you had to stay in character no matter what, heck we played where anything you said it was assumed that your character was saying it, that got real old real quick. Some of the most fun sessions we have had in years were when the before mentioned halfling would go off on his own in the city. The other players got a kick out of just how much trouble he got into, they were not even involved but they sat there and had lots of fun just watching the action. (I game with several theater people, they tend to go a little overboard on role playing sometimes.) In the original armor story I doubt it would of bothered anybody I play with if they did just sit and watch the action, particularly if in game conversations were ok, they'd still have a heck of a time. Of course the group I play with would of never even considered putting on any armor (even if they had some time for it). They would of been in the thick of the fight wearing nightshirts, well except the halfling he would of taken 4 minutes to get his boots on then showed up and bragged about his great victory. Us having fun has to do with our attitude going into the game, if you want to have fun you can, even if your character is dead and shoved into a brandy keg. I can give tons of examples of where somebody's character wasn't involved for hours at a time and they still had fun (the halfling yelled I'm going for help one time and wasn't seen again till the next session, the whole party but two characters were taken out by 2 grey slaad, one died but he got three of the PCs, the other two PCs fought off the last one for over a hour while most opf the group sat there and watched.) This stuff isn't all that uncommon in our game and people still have plenty of fun, they want to have fun why would they give up and storm out? [/QUOTE]
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