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General Tabletop Discussion
*Pathfinder & Starfinder
Armour Focus and Specialization
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<blockquote data-quote="Terath Ninir" data-source="post: 3297044" data-attributes="member: 47"><p>This idea just popped up in my head today when I was flipping through my PHB. I haven't seen many feats or class abilities to improve armour, and I haven't liked the ones I've seen.</p><p></p><p>I'm aware that these feats, as presented, might be a little on the powerful side. In their defense, however, I'd say it's kind of necessary. D&D is such an offense-centered game that any defensive abilities are going to have to be pretty darn spiffy to get chosen. These are going to have to compete with improved critical and cleave; a small bonus to armour just flat out isn't going to get chosen, I think. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p><strong>Armour Focus [General]</strong></p><p>Choose one category of armour (light, medium, or heavy). You are especially good at using that type of armour.</p><p><strong>Prerequisites:</strong> Proficiency with selected type of armour, base attack bonus +1.</p><p><strong>Benefit:</strong> The maximum Dexterity bonus for your armour is increased by 2. The ability check penalty is decreased by 2, to a minimum of 0. The arcane spell failure chance is reduced by 10%, to a minimum of 0%. You can also don your armour more quickly, allowing you to gain the full benefit of the armour if you don it hastily.</p><p><strong>Special:</strong> You can gain this feat multiple times. Its effects do not stack. Each time you take this feat, it applies to a different category of armour.</p><p>A fighter may select Armour Focus as one of his bonus feats.</p><p></p><p><strong>Armour Specialization [General]</strong></p><p>Choose one category of armour (light, medium, or heavy). You gain extra protection from that type of armour.</p><p><strong>Prerequisites:</strong> Proficiency with selected type of armour, Armour Focus with selected armour, base attack bonus +4.</p><p><strong>Benefit:</strong> You gain a +2 bonus to the rating of your armour. This is considered an armour bonus.</p><p><strong>Special:</strong> You can gain this feat multiple times. Its effects do not stack. Each time you take this feat, it applies to a different category of armour.</p><p>A fighter may select Armour Specialization as one of his bonus feats.</p><p></p><p><strong>Greater Armour Focus [General]</strong></p><p>Choose one category of armour (light, medium, or heavy). You are especially good at using that type of armour.</p><p><strong>Prerequisites:</strong> Proficiency with selected type of armour, Armour Focus with selected armour, base attack bonus +8.</p><p><strong>Benefit, Medium or Heavy Armour:</strong> The maximum Dexterity bonus for your armour is increased by 2. The ability check penalty is decreased by 2, to a minimum of 0. The arcane spell failure chance is reduced by 10%, to a minimum of 0%. Your armour is also treated as if it were one category lighter for all purposes, including movement. These bonuses stack with the bonuses from Armour Focus.</p><p><strong>Benefit, Light Armour:</strong> Your armour no longer has a maximum Dexterity bonus; you gain your full Dexterity bonus to AC, no matter how high your Dexterity is. The ability check penalty is decreased by 2, to a minimum of 0. The arcane spell failure chance is reduced by 10%, to a minimum of 0%. These bonuses stack with the bonuses from Armour Focus.</p><p><strong>Special:</strong> You can gain this feat multiple times. Its effects do not stack. Each time you take this feat, it applies to a different category of armour.</p><p>A fighter may select Greater Armour Focus as one of his bonus feats.</p><p></p><p><strong>Greater Armour Specialization [General]</strong></p><p>Choose one category of armour (light, medium, or heavy). You gain extra protection from that type of armour.</p><p><strong>Prerequisites:</strong> Proficiency with selected type of armour, Armour Focus with selected armour, Armour Specialization with selected armour, base attack bonus +12.</p><p><strong>Benefit:</strong> You gain a +2 bonus to the rating of your armour. This is considered an armour bonus. This bonus stacks with the bonus from Armour Specialization.</p><p><strong>Special:</strong> You can gain this feat multiple times. Its effects do not stack. Each time you take this feat, it applies to a different category of armour.</p><p>A fighter may select Greater Armour Specialization as one of his bonus feats.</p></blockquote><p></p>
[QUOTE="Terath Ninir, post: 3297044, member: 47"] This idea just popped up in my head today when I was flipping through my PHB. I haven't seen many feats or class abilities to improve armour, and I haven't liked the ones I've seen. I'm aware that these feats, as presented, might be a little on the powerful side. In their defense, however, I'd say it's kind of necessary. D&D is such an offense-centered game that any defensive abilities are going to have to be pretty darn spiffy to get chosen. These are going to have to compete with improved critical and cleave; a small bonus to armour just flat out isn't going to get chosen, I think. :) [B]Armour Focus [General][/B] Choose one category of armour (light, medium, or heavy). You are especially good at using that type of armour. [B]Prerequisites:[/B] Proficiency with selected type of armour, base attack bonus +1. [B]Benefit:[/B] The maximum Dexterity bonus for your armour is increased by 2. The ability check penalty is decreased by 2, to a minimum of 0. The arcane spell failure chance is reduced by 10%, to a minimum of 0%. You can also don your armour more quickly, allowing you to gain the full benefit of the armour if you don it hastily. [B]Special:[/B] You can gain this feat multiple times. Its effects do not stack. Each time you take this feat, it applies to a different category of armour. A fighter may select Armour Focus as one of his bonus feats. [B]Armour Specialization [General][/B] Choose one category of armour (light, medium, or heavy). You gain extra protection from that type of armour. [B]Prerequisites:[/B] Proficiency with selected type of armour, Armour Focus with selected armour, base attack bonus +4. [B]Benefit:[/B] You gain a +2 bonus to the rating of your armour. This is considered an armour bonus. [B]Special:[/B] You can gain this feat multiple times. Its effects do not stack. Each time you take this feat, it applies to a different category of armour. A fighter may select Armour Specialization as one of his bonus feats. [B]Greater Armour Focus [General][/B] Choose one category of armour (light, medium, or heavy). You are especially good at using that type of armour. [B]Prerequisites:[/B] Proficiency with selected type of armour, Armour Focus with selected armour, base attack bonus +8. [B]Benefit, Medium or Heavy Armour:[/B] The maximum Dexterity bonus for your armour is increased by 2. The ability check penalty is decreased by 2, to a minimum of 0. The arcane spell failure chance is reduced by 10%, to a minimum of 0%. Your armour is also treated as if it were one category lighter for all purposes, including movement. These bonuses stack with the bonuses from Armour Focus. [B]Benefit, Light Armour:[/B] Your armour no longer has a maximum Dexterity bonus; you gain your full Dexterity bonus to AC, no matter how high your Dexterity is. The ability check penalty is decreased by 2, to a minimum of 0. The arcane spell failure chance is reduced by 10%, to a minimum of 0%. These bonuses stack with the bonuses from Armour Focus. [B]Special:[/B] You can gain this feat multiple times. Its effects do not stack. Each time you take this feat, it applies to a different category of armour. A fighter may select Greater Armour Focus as one of his bonus feats. [B]Greater Armour Specialization [General][/B] Choose one category of armour (light, medium, or heavy). You gain extra protection from that type of armour. [B]Prerequisites:[/B] Proficiency with selected type of armour, Armour Focus with selected armour, Armour Specialization with selected armour, base attack bonus +12. [B]Benefit:[/B] You gain a +2 bonus to the rating of your armour. This is considered an armour bonus. This bonus stacks with the bonus from Armour Specialization. [B]Special:[/B] You can gain this feat multiple times. Its effects do not stack. Each time you take this feat, it applies to a different category of armour. A fighter may select Greater Armour Specialization as one of his bonus feats. [/QUOTE]
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