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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Armour Focus and Specialization
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<blockquote data-quote="Terath Ninir" data-source="post: 3300127" data-attributes="member: 47"><p>Point taken. I have been persuaded that the +1 Max Dex and -1 ACP are too good, and that don hastily would be better with the Specialization. I'm still not fully convinced that having the -10% spell failure is a bad thing, though. Yes, it gives mages the possibility of using mithril shirts with no penalties. However, that is at the cost of either two feats or one feat and a level of multiclassing. That's a prety big sacrifice to make for a better AC.</p><p></p><p></p><p></p><p>Yep -- part of what is persuading me to scale the Focus feats back a bit.</p><p></p><p></p><p></p><p>I have never seen such a thing (or even close to it) and I have trouble believing that such a character would be good at anything else. I've yet to see any such one-trick pony that doesn't suck in all other aspects.</p><p></p><p></p><p></p><p>You are forgetting your rules. These feats have no effect on touch attacks. I even spelled out that the AC bonus is an armour bonus in the feats. Now, indirectly, it might help by increasing the Dex bonus you can use, but you are talking about the Specialization bonus here, which does *not* help touch AC. And that's part of what makes its +2 bonus not as good as the always-active +2 bonus of Weapon Specialization.</p><p></p><p></p><p></p><p>Maybe our gaming experiences are different, but I don't find that to be the case at all. If the dwarven warrior has specialization in greataxe, he is ALWAYS going to use his greataxe, unless for some reason he can't. He might use his missile weapon whilst closing on the enemy -- but on the other hand, he's more likely (in my experience) to just charge in and take a swing as soon as possible. In general, if you're good at melee weapons in 3e, you're not good at missile weapons, and vice versa.</p><p></p><p></p><p>In short, while I am persuaded that the Focus feats are too good as originally presented, the Specialization feats are not. A +2 armour bonus is nice, but I'm still not fully convinced a D&D fighter would spend his precious feats on that.</p></blockquote><p></p>
[QUOTE="Terath Ninir, post: 3300127, member: 47"] Point taken. I have been persuaded that the +1 Max Dex and -1 ACP are too good, and that don hastily would be better with the Specialization. I'm still not fully convinced that having the -10% spell failure is a bad thing, though. Yes, it gives mages the possibility of using mithril shirts with no penalties. However, that is at the cost of either two feats or one feat and a level of multiclassing. That's a prety big sacrifice to make for a better AC. Yep -- part of what is persuading me to scale the Focus feats back a bit. I have never seen such a thing (or even close to it) and I have trouble believing that such a character would be good at anything else. I've yet to see any such one-trick pony that doesn't suck in all other aspects. You are forgetting your rules. These feats have no effect on touch attacks. I even spelled out that the AC bonus is an armour bonus in the feats. Now, indirectly, it might help by increasing the Dex bonus you can use, but you are talking about the Specialization bonus here, which does *not* help touch AC. And that's part of what makes its +2 bonus not as good as the always-active +2 bonus of Weapon Specialization. Maybe our gaming experiences are different, but I don't find that to be the case at all. If the dwarven warrior has specialization in greataxe, he is ALWAYS going to use his greataxe, unless for some reason he can't. He might use his missile weapon whilst closing on the enemy -- but on the other hand, he's more likely (in my experience) to just charge in and take a swing as soon as possible. In general, if you're good at melee weapons in 3e, you're not good at missile weapons, and vice versa. In short, while I am persuaded that the Focus feats are too good as originally presented, the Specialization feats are not. A +2 armour bonus is nice, but I'm still not fully convinced a D&D fighter would spend his precious feats on that. [/QUOTE]
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